
Bản vá, cập nhật và thông báo chính thức của nhà phát triển.
Cập nhật gần nhất 1 thg 10, 2026
no chair left behind, again. level name corrected in 'info' page on level2
no chair left behind pt. 2 players can not interact while crouching, as intended fixed the use/crouch/jump config to prevent a bug where a player could end up no clipping through the map
no chair left behind
fixed that one dang couch
-you can sit in chairs -exiting the chair requires the player to look at the chair/sofa/etc and use again. player will exit to a nearby spot that works best for each chair. -some instances of tape locations slightly tweaked to prevent usability confusion.
minor alignment cleanup, some lighting cleanup. some minor scenery improvements in level1.
Minor Updates: the running 'whoosh' sound no longer clicks. some small details added in vertigo and solitude. VERY minor. some mesh normals were improved to be properly smooth instead of sharp edged a few other minor collision/alignment/lighting cleanups.
tiny update. I have seen a few comments about the fake tapes. I added a cheeky clue in the hub, nearby the 'correct tape' example, which should help illustrate which of the tapes are fakes.
A new feature has been added for wanderers who find all the tapes. Will you be able to discover what it might be?
Invert Mouse option has been correctly restored, users can correctly swap between inverted and non-inverted. The Saved Play time function has been updated to resolve the possible Negative PlayTime bug. The entry of Vertigo is now slightly more interesting.