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Over the past week, we’ve released several small hotfixes. These patch notes cover all fixes and additions since the last update. Fixed an issue that prevented players from moving or removing NPC buildings. Re-enabled Pumpkin in the premium store for a limited time.
Hello everyone! A bit of an unofficial patch notes post here. Just wanted to let you know that the recent SpacetimeDB update should have resolved the timing issues we've been experiencing.
Pushed a small update to live. Updates Improved the styling of tracked quests for better readability. Split HUD Background Opacity into separate settings for: Tracking Quests Chat Added an Unfocused Background Opacity setting for chat.
Patch Notes 1.44 We have rolled out a new build which aims to bring performance improvements which we have been working on, plus some fixes targeting issues we've heard since the most recent updates.
Changed STDB 1.12 -> 2.10 Upgrade This is mostly changing things under the hood, with no player facing changes, which will allow up to take advantage of optimisations and new features in the future We did need to re-write a lot of the game client due to a change in how data is