
Bản vá, cập nhật và thông báo chính thức của nhà phát triển.
Cập nhật gần nhất 14 thg 8, 2026
Fixed Infection mode, option to switch between controller-based and headset-based movement
This is an experimental patch since I wasn't able to reproduce the crashes introduced in Update #10 Patch 3 myself. Since Patch 3's slicing improvements were multi-threaded, I presumed the crashes were related to sub-threads trying to read info from the main thread which isn't
Early Access Feature Update #10, Patch 3
Greatly improved slicing behavior with stronger and faster hits, lots of miscellaneous fixes and some performance improvements