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1.1.12 - New customer achievements and fixes
New: Customer completed achievements (1, 12, 20, 34) Improved: On switch there is now also server label next to IP Improved: In Network map instead of the device IDs there are now the labels Fix: Network map - when it was too large it could not fit into one text element.
Mac OS 27 issue with steam client
At the moment the steam client does not recognize MacOS 27 as native MacOS. As a workaround, open terminal on your mac and run softwareupdate --install-rosetta
1.1.11 - Throwing, Portable Waste can, cable highlight
New: Highlight the cable by clicking on the port “H“ New: Label for custom racks is shown under cursor New: Portable Waste can New: You can now throw the object by holding drop button Fix: If somehow device under cable was removed and cable is floating in the air, it will be…
1.1.10 - Gameplay UI scaling and more
New: Main gameplay canvas is now changed to scale by pixel, and scale factor can be changed in Graphics menu. Improved: small UI changes and navigation fixes Fix: Customer base > patch panel > switch, was not correctly recognized as LACP type connection and worked as ECMP Fix…
1.1.9 - Design room and fixes
New: Design room - You can setup the rack as you want and save it, it will then show as item in the shop, and when you place it on the rackmount it will create the whole setup including cables(inside rack). It is 20% more expensive than if you place it yourself.
Fixes v1.1.8
Fix: items from shop now spawn only after clicking checkout - solves Coop issue where second player could pick up item. Fix: Evaluation for Network with Default DENY VLANs caused stutter.
ECMP number of paths choice, VLAN DENY as default choice v1.1.7
New: Exposed number of ECMP (Equal-Cost Multi-Path) paths in Pause menu->Other. Default is 16. Based on your setup you might want to either lower the number for faster evaluation or increase if you want/have more complex network with many equal paths between devices.
Evaluation real improvements, Co-op fixes, MacOS cloud sync v1.1.6
Fix: Evaluation improvements - After receiving problematic saves from other players I could pin point problems in evaluations on specific setups and improve the speed about 50x-100x Fix: Server and switch config canvas did not show correct power state on the button when first…