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Monday, a good day for fixes! Fixed Bugs Fixed Soul Thief gives a Bell Witch card when killed. Fixed jittery text on building cards in some languages. Fixed Show of Strength increase does not get reset at the end of the turn.
V1.46: Halloween brings new content 🎃 Become a haunted house, tonight!
Designed and voted on by you, our community, we have absorbed your cursed ideas and turned them into reality!
We saw you were limited in your ability to lure creatures to your domain, that is now fixed!
V1.45: Ten new missions and rewards!
New things to unlock and discover this Spooktober, and of course the usual bugfixes.
You got bugs, we squash them.
Fixed Bugs Fixed a crash when removing one of the Patience Room pack rooms. If you found a bug or a crash that we haven't caught yet, let us know in the Steam Discussions, we'll have a look. (Or on our Discord, even better!
V1.44: Patience Room Pack.
Halloween is coming... which means the mansion is getting some new ways to manipulate those pesky humans! We have researched some old haunting scrolls and have found ways for everyone to manipulate their decks by selecting a card and stuffing it in the following rooms, a…
There were several players that crashed on startup, this is hopefully a fix for that. Let us know by commenting!
Apart from the changes below, we've launched a contest where you can, for this upcoming Halloween, get your creation built in Deck of Haunts: Lunatics reward essence when they die in the Heart room.
Dream up a terrifying Halloween addition, maybe we'll put it in Deck of Haunts!
We're having a Halloween update again this year, and we'll let players dream up & decide what will be in the update.
V1.42b: Pre-weekend changes and crashfix.
Almost weekend time... a last chance for us to push some needed changes and a crashfix!
V1.42: Controller and Steam Deck Quality of Life Update.
All of you haunters using a controller or Steam Deck to spread horror, we got you!
Weekend time. We hope you'll enjoy the new updates from this week, let us know in the Steam Discussions or on Discord!
Brand new systems bring brand new bugs and balance needs, so here we are!
V1.41: Massive human navigation and room building update!
Room size now matters to human navigation, a spill mechanic, build-cost changes, new human intentions and lots more.