
Bản vá, cập nhật và thông báo chính thức của nhà phát triển.
Đang được cập nhật thường xuyên· 2 bản cập nhật / bản vá trong 30 ngày qua
Combat Goblin King's phase change no longer lets a ghost slam hit you with no animation Smashmouth's slam crater no longer replays a few seconds after the slam, or after he dies Spells Pandemic Cloud: the zone stays for its full duration when the infected enemy dies Crafting /
Hello everyone, This update continues to fix problems you all are finding and I appreciate all the people giving good data to me on our discord to help find things faster.
Hello again everyone, There are no balancing changes I am aware of in this patch, just hotfixes. We did make changes to Vanishing Strike to solve the problem with people randomly teleporting into a black screen, but have not been able to replicate the problem so far so we'll see
Hello Everyone, I apologize for the last patch notes not including design changes. Going forward I'll make sure to try and get everything encompassed.
- Characters which have been modded beyond the game's limits are rejected from multiplayer worlds - Unobtainable equipment destroyed wherever it lands - Big-base join failure: Poeple building too many chests or other build items would start to have trouble with clients
- Fixes chests set to be private for local interaction as well as workbench pooled inventory - Default for lobbies will be friends only instead of public - Training Dummies limited to 5x and optimized to prevent griefing - Fixes some quests not being finishable - Fixes some
- Fixes large servers not able to talk to NPC anymore\ - Fixes plague shards being heard globally - Fixes side quests to not be abandonable - Fixes Maintaining the Defenses quest not able to turn in - Fixes storage chests to have their own tab