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New harder difficulty mode now available!
Prove yer metal with the Scourge difficulty
Ahoy crew! Another small bug fix patch! Fixes - Dungeon 1 - Update misaligned map dock position - Dungeon 1 - Fix wrong respawn position when dying to the boss at a certain timing. - Dungeon 5 - Fix a map sync issue when Save/Quiting after a certain point in the dungeon.
Ahoy crew! This patch fixes some bugs, and adds 2 more mermaid statues! Note: we're still waiting on the Spanish translation for the new statues. Apologies! There's been some chatter about difficulty, so I wanted to say that there may be a hard mode / difficulty modifiers coming.
Ahoy crew! A small patch today that fixes a softlock and adds some missing translations Fixes - Address a softlock at the northmost Tadataka ship where the Zephyr gets stuck in the ship collision Loc - Add "Instant Text" setting option localization in ZH, JA, and PTBR - Add "UI
Ahoy crew! Another small hotfix patch Fixes - Dungeon 3 - Another stab at fixing the Henny softlocks. I think we have it this time!
Ahoy crew! Another update for ye! This adds an instant text dialogue option, and some more controller fixes. Changes - There's a new setting for instant text! Currently not loc'd into other languages. If you run into any issues, write a post in the Steam forums.
Ahoy crew! This patch aims to address some performance issues users have reported on less powerful PCs, in addition to some UI/UX fixes. Fixes - Performance over a long play session shouldn't slow down as much! If you still see anything, let me know!
Ahoy crew! We have a new patch that should address some gameplay feedback, in addition to the usual bug fixing Changes - Dungeon 1 - The sea area near the boss door has been tweaked to prevent a map desync - Anchor will "lose" it's cooldown after the first circle.
Ahoy crew! This update should hopefully address issues with PS4 / PS5 controllers. Now, controllers should work with default settings. That means uncheck "Use Nintendo button layout", if checked. (Or even disable Steam Input).
The last patch was not up to pARRR... so here's another! Fixes - Overworld - The shipwreck north of Shellhome now spawns you in the right position - Overworld - The shipwreck east of Shellhome now has the switches on the outside, so they're harder to accidentally press.
1.0.4.3 Ahoy crew! Another small update to address some crashes and softlockes! Fixes - Overworld - The doubloons chest at the lighthouse now contains the correct amount of doubloons - Overworld - Fix the rock in the "Crater" Temple that disappears in the first puzzle room
Ahoy crew! We have another small update that should prevent some softlockes and other issues. Fixes - Fix some typos - Overworld - Fix bug where the player could get stuck inside the cartographer's ship on the sea - Overworld - Fix bug where the player could leave during the
Ahoy! It wouldn't be a game launch without a day 1 patch! Changes - Allow use of the alternate primary and secondary input buttons for dialogue Fixes - Overworld - Add missing collision tiles - Shipwrecks - Add missing collision tiles - Dungeon 3 - Fix issue where the miniboss
Draco and the Seven Scales is OUT NOW!
Draco and the Seven Scales is OUT NOW!
Release Date Announcement Trailer + 12k Wishlists
In case you haven't seen already, Draco and the Seven Scales is releasing 9/18/2026! We're excited for ye all to experience Draco in a few short weeks!