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Pack Creator: one track per character You told us the single timeline gets messy, especially when several characters talk at once. So we rebuilt it: Own track for every character: Lines spoken at the same time now sit below each other instead of on top of each other.
- Public lobbies now have a text chat , so you can talk to everyone in the lobby. - You can mute individual players if you don't want to see their messages. Jump into a public lobby and say hi! 👋
Dub Together now supports up to 8 players, public lobbies and the brand new Autotune voice effect! Also new in this update Public lobbies : Find open games and join them with one click. 8 players : Lobbies now support up to 8 players instead of 6.
Russian is now fully supported, including Cyrillic fonts and automatic language detection based on your Windows or Steam language. New Discord invites: Invite friends directly through Discord, even if they don’t have the game open yet.
Recorded voices could previously feel slightly out of sync with the video and music. It was barely noticeable during normal speech, but much more obvious when singing. That’s now fixed. The delay is now compensated The default VOICE TIMING value is set to 150 ms .
You can now filter the Workshop by language , number of lines , and number of roles . The filters are located in the sidebar on the Workshop page, so you can select things like German and 4 Roles to quickly find packs that fit your group.
Until now everyone took turns: the host moved from line to line and whoever owned the role spoke while the others watched. You can now all record at once instead. Everybody walks through their own lines at their own pace, so a round takes a fraction of the time.
The game is now digitally signed Windows Smart App Control was blocking parts of the game. In the worst cases it refused to start at all, in others recording or exporting failed because a helper program was blocked.
Danke für den Release-Start und für jede Rückmeldung! Wir haben seit Dienstag durchgehend nachgebessert. Hier die Übersicht, was seitdem im Spiel gelandet ist. Abstürze Absturz nach langen Sitzungen (ein bis zwei Stunden) behoben.