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Đang được cập nhật thường xuyên· 8 bản cập nhật / bản vá trong 30 ngày qua
A few quick things that were meant to be in the last patch: Rebalance to gold times for Assembly door and Depths plinths. New Ivo spot map icons now properly show for people who had already opened those prior to patch 1.0.7.
First of all, yes the versioning got a little funky. But in an attempt to sync up the version numbers across all platforms, we had to bump PC to a new format. So here we are, 1.0.8!
A quick patch just to fix a particular achievement for Tetsa still not being unlockable in the last patch. Fixes the main issue with location Courtyard not counting for her achievement. Fixes similar issue with her Lead not logging for same location.
We did it! We survived a whole week of the game being out! Thank you to everyone playing and sharing <3 It means the world to us. We’re going to try to take it easy this weekend (for real this time), but before we sign off, here’s a bunch of stuff!
Some quick things for today! FIX: Pacifist achievement not popping if an enemy got killed incidentally (but environmental hazards or what not). FIX: Rebinding sometimes causing some crazy issues in certain cases. FIX: More typos.
Hey all! We tried to take a little bit of rest over the weekend (were we successful? not sure...), but we're back with a big ol' patch of goodies. Let's dive in!
Another quick patch coming in to fix a gnarly audio bug! Plus a couple other goodies: MAJOR FIX: Music can start stacking and getting very loud over loud play sessions. FIX: Null-checking loading a spot in a mid-game zone.
Thanks everyone who's already playing! <3 Just a few quick things here that we found overnight. More to come! FIX: Act 1 escape song wouldn't stop playing if you finished the whole escape a second time in the same session.