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This update fixes the Windows installer that was flagging the application as a virus. This was due to the eye dropper tool calling powershell.exe.
Improved The Player Editor marks Hometown as required , as saving always needed it, and a button beside it picks a random hometown. Fixed Draft prospects couldn't be saved in the Player Editor.
The Scout - v2.2.0
Indoor Football Manager 2 — Version 2.2 is here Version 2.2 is a big one. The whole game has a new look, scouting the draft is now a job of its own, opposing coordinators learn how you call plays, and rivalries, hometowns and the Steam Workshop are all new.
This patch fixes a critical standings bug as well as improves on the draft UI/UX.
This update fixes a few priority bugs as well as lays the groundwork for v2.2.0. It also shrinks the size of the game on your disk drive.
This update fixes a few critical bugs that were introduced in v2.1.0 yesterday as well as a few improvements and other bug fixes that were introduced some time prior to v2.1.0.
Becoming the GM - v2.1.0
v2.1.0 The biggest update since launch. The short version: Career Mode — a coaching or playing career across seasons, with a boss and real job security. This Week — practice, squad conversations, injury calls and opponent prep between games.
Fixed Fixed a bug that could permanently stall a franchise. If you started a game and left it without finishing · quitting back to the league, closing the game, or a crash — that game could get stuck partway through: Play Game disappeared for it, it couldn't be simulated, and
v2.0.8 Fixed Fixed leagues becoming permanently unplayable because of roster compliance. Games could refuse to simulate with a "Some games failed to simulate due to compliance issues" message listing teams short at a position · and retrying never cleared it, because there were
IFM2 Post-Launch Roadmap
Hi indoor football managers! I am currently planning some post-launch game updates and wanted to share my roadmap. "Becoming the GM" (v2.1.