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Cập nhật gần nhất 2 thg 10, 2026
Hey everyone, Here's a batch of small improvements and fixes. Changes The Plant Extract Totem now has an indicator, so you can see which crops its area has tagged. Potatoes and onions can now be cooked. Added an FPS counter to Graphic Settings.
Inferno Protocol 0.6: The Biggest Update Yet
Inferno Protocol 0.6 Update New Content Added melee blocking. Hold right click / L2 to block enemy attacks. A perfect block (blocking right before a hit lands) lets you take no damage. Added a new jelly-like enemy, the Swamp Keeper.
Signs added, you can now place signs. Thrown items and shot arrows now travel more smoothly. New crosshair added for the Crossbow. Some trader items now have stock limits and only restock at set times.
Early Access Update [v0.58] - Patch Notes
Improved Swamp Layer visuals and gameplay. Added poisonous mushrooms to Swamp Layer. Added traders to Swamp Layer. Increased enemy density in Swamp Layer. Red-light doors in Junkyard layer can now be opened by shutting down generators.
Fixed the delay issue in voice chat. Optimized voice chat on the server side. The default push-to-talk key in voice chat is now X. (It was previously J, which conflicted with the Monster Scream skill.
Early Access Update [v0.57] - Patch Notes
Update Notes: You can now see recipes at the mixer station. You can now clean placed marks by pouring water on them. (Look at them with bottles) You can now access ammo for weapons that use various bullet types in your inventory and switch/prioritize it with R.
Thrown arrows and melee weapons now properly align with enemy hitboxes. You can now drop your bandage for a teammate while injured/downed using the 'G' / 'D-Pad Down' key. Added a "Toggled Run" option to Gameplay settings. You no longer have to hold the sprint key.
Fixed the exit from the Swamp layer. Fixed a loot issue in the Swamp layer. Fixed issues occurring at the Cave interior exit. Improved gamepad input icons. Fixed UI issues with the Worm Teleporter. Fixed an issue where injecting a friend wouldn't give them an empty injector.
Early Access Update [v0.55] - Patch Notes
Fixes several bugs (Layer 3 entry, loot underground, markers, Sliding), smarter enemies, better gamepad support, plus new quick-access ability menu and craftable Large Backpack.
Fixed an issue where friends' save data was lost when saving in singleplayer after playing and saving together in multiplayer. Fixed a UI bug that occurred when crafting item quantities exceeded 255. Fixed lighting issues with the Wall Torch.
Players who joined the lobby later were having trouble using the crossbow. Fixed. Added an option to disable input delay: Settings → Controls → Look Input Smoothing. Bronze item blueprints were not unlocking properly. Fixed.
Early Access Update
Added mines/caves to Layer 2 (Jungle)! Added the highly requested auto-save feature. You can now adjust the save interval or disable it entirely in the Gameplay Settings. (Default: every 45 minutes.) Fixed an issue where trees were not appearing properly.
We just pushed a hotfix update. Here's what's new: Fixed an issue where Wooden and Stone arrows couldn't be crafted Fixed voice lines for several NPCs Rebalanced loot Fixed sound issues in the new sewer interior Rebalanced creature spawns Fixed an issue where players other than
Inferno Protocol Launches into Early Access on August 28th and Demo Coming Down
Inferno Protocol launches into Early Access on August 28th! Thanks to your feedback we've implemented a lot of changes. Demo comes down August 27th.