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Kernel Hearts - October Update - 1.0.15v
Hey everyone! Akira, Kernel Hearts director here. It's been almost a month since the game came out, and today we're happy to release our first content patch! We dug into your feedback to identify some of the most requested features and improvements.
Patch Notes v1.0.14 - Players who die while falling in Skybound Citadel will now be teleported to the nearest catapult. - Reworked the Death Defiance flow to improve stability for clients experiencing network issues.
Today's patchlist is mainly bugfixes, including achievements that weren't unlocking and the invisible Mahou bar. Fixed an issue where some sounds could persist between levels and continue playing indefinitely. Fixed a camera issue during Seraph’s “Angelical Geometry.
October Roadmap + Hotfix v1.0.11
October Roadmap & Hotfix v1.0.11 Hello everyone! Thank you all for your support so far! We’ve been gathering your feedback and requests, and we’re excited to share what we’ll be working on throughout October.
Kernel Hearts is now out!
Kernel Hearts is Out Now! Hello, everyone! Akira, Game Director of Kernel Hearts, here. I’m incredibly happy to announce that Kernel Hearts is finally out , with crossplay between all PC versions!
Kernel Hearts Release Date + Demo Update
Kernel Hearts Releases on September 17th and a new demo update is out!