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Hey all, Hotfix #13 is now live! Most importantly, we fixed an issue that caused performance to drop for some players. We also listened to the ZigZag enjoyers and brought the perk back for Lim, swapping it out for the not so popular Solid Grouping!
Balancing Update
The big balancing update is now live! So far we only did minor balancing adjustments and approached the most urgent issues or obvious outliers. Over the past months we started looking a bit deeper into which items, perks, OCIs or characters are favoured and which are not and why.
Update Roadmap for the Rest of 2026
To give you an idea about what you can expect to be released next and what is planned for the rest of the year, we present you the following overview of our update roadmap for MENACE.
Mission Selection Overhaul
The Mission Selection Overhaul is now live! · Besides the main feature, the overhaul of the operation structure and how players select and take on missions, there is a bouquet of new content and improvements.
Dev Diary #51: Mission Selection Overhaul
The next big update will be the so-called “Mission Selection Overhaul,” as it does exactly that. We will change how operations are planned, how missions are selected, and how enemy assets work. · Read on to find out why this is necessary and how it will play out!
Alien Update
The Alien update is now live! · Today we bring you some new challenges that will be added to our early game faction, the Alien wildlife. With the new units the Aliens will stay more relevant and challenging beyond the early game into the mid game.
Hotfix #12 fixes three more issues.+3 thay đổi
Hi All,+4 thay đổi
MENACE Terrain Update - now live!
Reworked terrains, new weapon 3D models, alien skins, quality of life improvements and bugfixes.