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Patch 2.0.3
Accessibility Weapon recoil that pushes your camera backward is now affected by the screenshake slider in gameplay options Upgrades Gunship cannon Prism upgrade stats are increased more from a larger pattern size (previously the increase was basically unnoticeable) Fixed an…
Patch 2.0.2
Performance Improved rendering performance in the mission select screen Pattern Infusion Increased how much upgrade stats are increased from being infused with a larger pattern Decreased how much upgrade stats are decreased from being infused with a smaller pattern Upgrades…
Fixes - Fixed the Fulfillment for activating relay towers not progressing - Fixed the Fulfillment for collecting Saxito bags not progressing - Fixed the Cranius achievement not unlocking - Fixed the Bunker Buster achievement not unlocking - Darkened a couple rooms in the HUB
1.0 IS HERE!!!
Mycopunk is officially fully released! It is incredible that this is the last blog post to be making during Early Access, and we couldn’t be any happier with what we’ve been able to put together for 1.0.
1.0 and the Moon
Hello all! We’re incredibly excited to be so close to our full release on TUESDAY BABY CAN YOU BELIEVE THAT?! We can’t. What we can believe though, is that New Atlas’ moon, X11-B, will be seeing its first tourism since it was named (or… since it was designated as ‘inhospitable’).
Fixed a crash that sometimes occurred when returning to the main menu Fixed an issue with how POIs and side objectives were sorted Autocannons won’t spawn in the tutorial mission Fixed popup info being allowed to clip off the sides of the screen Fixed a missing face in one of
Fixed an issue where certain skins would sometimes not appear when selecting a skin at Lottery Larry (most often with Skeletal Ghost skins) Also fixed an issue where Larry would only give Skeletal Ghost skins with Entombed, which is only supposed to come from ghost skins that
MAJOR UPDATE - FREEZE & FESTER
The Swamp region, Cryo, Lottery Larry, and more!
The Roadmap to 1.0
13 months ago we released Mycopunk into early access… It doesn’t feel that long, at least not to us, but our little game has changed a lot since then.