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Camp Blood (1.2) Update Notes
This update focuses on the latest Survival map Ruby Lake, Responder Retirement, and many more improvements!
Update Preview: Camp Blood (1.2)
Our Halloween content update is coming soon, including a new Survival map Ruby Lake & Responder Retirement!
2X Responder XP Weekend is now LIVE!
Enjoy doubled Responder XP earn rate across all modes and difficulties!
Accolades & 1 Million Full Release Players
A new trailer highlights what we’ve heard about NMRIH2, community stats, as well as sale & XP event info!
1.5x Credits Multiplier Weekend
Earn 50% more Credits from Supplies this weekend!
Autumn 2026 Roadmap Update
An update on our focus and goals for the rest of the year and into 2027!
Resupply (1.1) Update Notes
This update focuses on Pottsville’s new scenario, firearm attachments, and more!
Resupply Delay Information
An update on the status of Resupply (1.1)'s release
Update Preview: Resupply (1.1)
Our first post-launch content update, launching September 15th, includes new map permutations, gun attachments & more!
Community Cat Contest
Something a bit different…send us a photo of your cat!
2X Responder XP Weekend is now LIVE!
Enjoy doubled Responder XP earn rate across all modes and difficulties!
Our second post-launch hotfix is focused on server, controller, and gameplay issues.
Developer Blog: Beyond Armageddon
Celebrating 1,000,000 players since Early Access, the team shares our plans for future updates starting this Autumn!
Our first post-launch hotfix focused on crashes, stability, and PC controller issues
A quick update on the problems we’re tracking as well as when to expect hotfixes!
Armageddon (1.0) Update Notes
A new game mode with 3 unique maps, a new Objective experience, several new features and lots of improvements. This update marks our arrival to consoles and exiting Early Access!
Road to 1.0: Early Access Retrospective
A look back at Early Access, information for Armageddon’s launch, and a Double XP weekend!
Road to 1.0: Permadeath
An update on our philosophy around permadeath, the new Rescue Beacon, and the goals of Responder progression!
Road to 1.0: Optimization & Performance
Learn about some of the work that has been done to make Armageddon run smoother on PC and natural on console!