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Đang được cập nhật thường xuyên· 2 bản cập nhật / bản vá trong 30 ngày qua
Hello everyone, A few days ago, we released a game update (v0.6157.10303.0) and started receiving reports from some players experiencing significant performance drops on lower-end graphics cards.
Patches 57–59 (MAIN): Optimization, Intrigues, and Dark Politics
Hello everyone! We’re bringing the two latest patches to the Main branch. This update mainly focuses on optimization, world map intrigues, the counter-intrigue system, and worldviews. It also includes dozens of interface improvements, QoL features, and fixes.
Patch #58 (BETA). Counter-Intrigues and Map Generation Optimization
Hello everyone, Dmitry here. Here is another patch for the Beta branch. This one is not particularly large. For a while, updates will become less frequent, roughly once a month, because most of the studio is currently working on the fundamental rework of the game's mechanics…
Hi guys, Some fixes for BETA channel is here: - Increased the height of the Dynasty window+2 thay đổi
Patch #57 (BETA). Optimization, Dark Politics, and Worldviews
Hi everyone, Dmitry here. It's been quite a while since the last update, so there's a lot to cover. Over the coming weeks and months, we'll be focusing on expanding the feudal system and villages, adding new buildings, continuing to develop combat (which we plan to keep…
Patches 54-56 (MAIN). Event Director, QoL and Balance.
Hello everyone, Dmitry here. Today we are releasing Patch 56 to the main branch together with the previous Patches 55 and 54, meaning the game will be updated by three versions at once.