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Cập nhật gần nhất 20 thg 8, 2026
Thank you all so much for being patient with me. I'm working through all feedback as fast as I can <3 Here is what's updated in this patch: - You can now use Keyboard only to play the game - Fixed some places in the game where Gamepads didn't work.
Optimization of loading of upgrades
Optimized the way the connected lines between upgrade nodes are drawn. Hopefully this fixes some issues some players experienced.
Small update with some changes to the power up descriptions. Making them more clear.
Thanks again everyone for reporting things <3 In this hotfix I fixed an issue regarding some sounds kept it's volume even if you had turned down SFX and Music in settings.
Thanks a lot for all the feedback. It helps me as a solo developer a ton addressing issues. In this hotfix I have implemented a fix for edge cases where a ball could be stuck outside playable zone on the board. Making lasers keep firing in an endless loop if they where unlocked.
Fixed an issue on some screen resolutions making the tooltip and the skill tree hard to navigate
Hey everyone <3 Here is another small patch. This time adding some more accessibility features for the game. Added in this patch: - Option to disable background pattern movement - Option to turn of the blinking pulse light effect on the background Thank you so much for all
Fixed a few typos and spelling mistakes. Thanks for reporting <3
Again, thank you so much for everyone that shares feedback <3 It helps out so much! Here is a new small update that fixes: - Early gameplay should feel less grindy. Balanced so it should be more options to choose from.
Fixed controller issues on Power Up Pop-Up. You should now be able to use controller for opening the chest. Thanks a lot for reporting issues. It helps out a lot <3
Quick balancing patch for early progression. Also fixed the cost of the Graveyard Peg that was priced 10x what was planned. Thanks for the feedback!