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Patch Notes #42
Hello, Chiefs! CHANGELIST: Fixed cars in traffic that spawned in each other. Fixed and optimized some assets at the Prison. Fixed issue with highlights persisting when hiding some tools. Further lighting optimization passes. Updated HLODs in the Prison.
Patch Notes #41
Hello, Chiefs! CHANGELIST: District Patrols now generate Case Files for caught criminals during time skips. Fixed Bus Cafe logo. Fixed Police Station Level 3 light bleeding. Fixed LOD levels of mountains on the horizons. Fixed City Signs shadow casting.
Update #11 - Hitting The Streets
Hello, Chiefs! In today's update, we're introducing more changes to the Street Patrol system! Recently, we presented a new system for sending patrols out into the streets. Unlike the previous system, officers are now visible while on duty and carrying out their tasks in the city.
Update #10 - New Trouble In Town
Hello, Chiefs! In today's update, we've focused on crimes and traffic violations! New Cases at the Police Station We've added a whole new set of cases that residents can report at the police station. Get ready to handle a variety of new reports!
Patch Notes #40
Hello, Chiefs! CHANGELIST: Fixed a bug that allowed players to take another item from their inventory while using the handheld speed radar, causing the player character to become stuck. Photos taken at night are now clearer.
Patch Notes #39
Hello, Chiefs! CHANGELIST: Fixed road signs across the map to reflect the speed limits applicable to each road. Improved the lighting on the board in the Briefing Room. Fixed an issue causing the patrol to get stuck on the fence near Bus Cafe.
Patch Notes #38
Hello, Chiefs! CHANGELIST: Fixed an issue with the patrol map interface that sometimes prevented employee statuses from updating. Fixed an issue preventing the player from picking up items placed on the back seat of the prisoner transport van.
Patch Notes #37
Hello, Chiefs! CHANGELIST: Vehicles driving around the game world will no longer appear with their doors or trunks open. Fixed the Prison Transport system so that handcuffs are now properly returned after transporting prisoners.
Update #9 - Street Patrols
Hello, Chiefs! Today's update introduces a new feature focused on police patrols! Police Patrols Assign officers to patrols - you'll find a new map in the briefing room that allows you to assign officers to patrol different districts of Winston Springs.
Update #8 - Bus Café
Hello, Chiefs! In today's update, we're introducing a café at the bus station. Along with it, we're laying the groundwork for a new system that we'll continue to expand in future updates.
Patch Notes #36
Hello, Chiefs! CHANGELIST: Fixed an issue that caused all items in the police station to disappear when resetting vehicles such as the Tow Truck and Garbage Truck. Unfortunately, this fix is not retroactive.
Update #7 - Your Feedback, Our Improvements!
Hello, Chiefs! In response to your feedback on Steam and Discord, we've prepared a list of changes addressing some of the most frequently requested improvements.
Patch Notes #35
Hello, Chiefs! CHANGELIST: Introduced another round of optimizations for models and assets, covering: The police station The motel The delivery truck and its cargo Metal fences across the entire map Fixed an issue that allowed players to place pistols on the handcuff shelf and…
Patch Notes #34
Hello, Chiefs! CHANGELIST: Optimization Implemented a range of performance optimizations. These include improvements to the system that manages objects outside the player's range and handles their respawning when the player approaches them again.
Incoming Updates Preview #2
Hello, Chiefs! Remember Bus Cafe, which we showed you in our recent updates? It looks like the people of Winston Springs won’t have to wait much longer - the grand opening is happening this week!
Update #6 - New Citizens!
Hello, Chiefs! Winston Springs keeps growing, and today we’re bringing you another small preview of the changes we’ve been gradually introducing to the game.
Update #5 - The Junkyard Sales
Hello, Chiefs! In our next update, we’re introducing some new content that also lays part of the groundwork for more vehicle-related features. We’ll tell you more about those in upcoming devlogs, so stay tuned!
Patch Notes #33
Hello, Chiefs! CHANGELIST: Fixed lighting in the prison Tweaked vehicle light range, shadows, and intensity Added various optimizations Fixed item and worker refresh on the briefing board Added criminals placed in holding cells to the daily summary Fixed a soft lock in the NPC…
Patch Notes #32
Hello, Chiefs! We are happy to bring another portion of fixes for issues encountered and reported by you. We're working on another patch, that will be available in a few hours. Thank you for your patience and support!
Patch Notes #31
Hello, Chiefs! We are happy to bring another portion of fixes for issues encountered and reported by you. We're working on another patch, that will be available in a few hours. Thank you for your patience and support!
Patch Notes #30
Hello, Chiefs! We are happy to bring another portion of fixes for issues encountered and reported by you. We're working on another patch, that will be available in a few hours. Thank you for your patience and support!
Future Updates Preview
Hello, Chiefs! First of all, we want to say one thing - thank you! Our community has been giving us countless suggestions, opinions, and ideas, and most importantly, many of them fit perfectly with our vision for Police Chief Simulator .
Hello, Chiefs! We have released a small fix for the previous update, which caused the language localizations to stop working. With this fix, everything should be back to normal. We sincerely apologize for the oversight.
Update #4 - Wall of Honor
Hello, Chiefs! With Update #4 , we've added a new way to honor officers who lost their lives in the line of duty - the Wall of Honor . This feature was created directly from one of our community suggestions.
Update #3 - Taser X-26!
Hello, Chiefs! Another update and another step forward for Police Chief Simulator ! This time, we're adding a new tool to the game that will help you deal with situations where a suspect isn't exactly interested in cooperating - the X-26 Taser .
Patch Notes #29
Hello, Chiefs! We are happy to bring another portion of fixes for issues encountered and reported by you. We're working on another patch, that will be available in a few hours. Thank you for your patience and support! CHANGELIST: - Various optimizations throughout the game.
Update #2 - Prisoner Transporter
Hello, Chiefs! With Update #2 , we're introducing something many of you have asked for - the ability to upgrade our old, trusty white van into a Prisoner Transporter . From now on, your van can undergo a real transformation.
Patch Notes #28
Hello, Chiefs! We are happy to bring another portion of fixes for issues encountered and reported by you. We're working on another patch, that will be available in a few hours. Thank you for your patience and support!
Patch Notes #27
Hello, Chiefs! We are happy to bring another portion of fixes for issues encountered and reported by you. We're working on another patch, that will be available in a few hours. Thank you for your patience and support!
Patch Notes #26
Hello, Chiefs! We are happy to bring another portion of fixes for issues encountered and reported by you. We're working on another patch, that will be available in a few hours. Thank you for your patience and support!
Current Improvements and Upcoming Features
Hello, Chiefs! We're happy to announce that another round of optimization is now behind us! This time, we focused primarily on map loading, NPC generation, and NPC optimization .
Patch Notes #24 - Upcoming Update Preview
Hello, Chiefs! We're coming to you with another batch of fixes and changes, but this time we also have something special for you. A new content update is coming soon, and with it, the Taser!
Update #1 - Towing Services
Hello, Chiefs! Update #1 introduces the ability to call a tow truck! During routine checks in Winston Springs or while taking part in car chases, your intervention may end with a driver being detained.
Patch Notes #23
Hello, Chiefs! We are happy to bring another portion of fixes for issues encountered and reported by you. We're working on another patch, that will be available in a few hours. Some of you are still reporting crashes.
Hello, Chiefs! We had to revert one of the changes from the previous update, as it was generating issues with Patrol Officers. We are working on another update, in which it will be included working properly.
Patch Notes #22
Hello, Chiefs! We are happy to bring another portion of fixes for issues encountered and reported by you. We're working on another patch, that will be available in a few hours. Some of you are still reporting crashes.
Patch Notes #21
Hello, Chiefs! With this patch, we believe we have most likely addressed the issue that was causing the game to crash while loading a save.
Patch Notes #20
Hello, Chiefs! We are happy to bring another portion of fixes for issues encountered and reported by you. We're working on another patch, that will be available in a few hours. We are currently focusing on the crashes on load and optimization updates.
Patch Notes #19
Hello, Chiefs! We are happy to bring another portion of fixes for issues encountered and reported by you. We're working on another patch, that will be available in a few hours. CHANGELIST: - Enabled FSR. It should no longer cause crashes. - Enabled DLSS.
Patch Notes #18
Hello, Chiefs! We are happy to bring another portion of fixes for issues encountered and reported by you. We're working on another patch, that will be available in a few hours.
Patch Notes #17
Hello, Chiefs! We are happy to bring another portion of fixes for issues encountered and reported by you. We're working on another patch, that will be available in a few hours.
Patch Notes #16
Hello, Chiefs! We are happy to bring another portion of fixes for issues encountered and reported by you. We're working on another patch, that will be available in a few hours.
Patch Notes #15
Hello, Chiefs! We are happy to bring another portion of fixes for issues encountered and reported by you. We're working on another patch, that will be available in a few hours.
Patch Notes #14
Hello, Chiefs! We are happy to bring another portion of fixes for issues encountered and reported by you. We're working on another patch, that will be available in a few hours.
Patch Notes #13
Hello, Chiefs! We are happy to bring another portion of fixes for issues encountered and reported by you. We're working on another patch, that will be available in a few hours.
Patch Notes #12
Hello, Chiefs! We are happy to bring another portion of fixes for issues encountered and reported by you. We're working on another patch, that we will be available in a few hours.
Patch Notes #11
Hello, Chiefs! We are happy to bring another portion of fixes for issues encountered and reported by you. We're working on another patch, that we will be available in a few hours.
Patch Notes #10
Hello, Chiefs! We are happy to bring another portion of fixes for issues encountered and reported by you. We're working on another patch, that we will be available in a few hours.
Patch Notes #9
Hello, Chiefs! We are happy to bring another portion of fixes for issues encountered and reported by you. We're working on another patch, that we will be available in a few hours.
Patch Notes #8
Hello, Chiefs! We are happy to bring another portion of fixes for issues encountered and reported by you. We're working on another patch, that we will be available in a few hours.
Patch Notes #7
Hello, Chiefs! We are happy to bring another portion of fixes for issues encountered and reported by you. We're not done yet - we are currently working on another patch, that we will be available in a few hours.
Patch Notes #6
Howdy, Chiefs! We are happy to bring another portion of fixes for issues encountered and reported by you. We're not done yet - we are currently working on yet another patch, that we will be available in a few hours.
Patch Notes #5
Howdy, Chiefs! We are happy to bring another portion of fixes for issues encountered and reported by you. CHANGELIST: - Fixed (hopefully) issue with NPC's blocked when exiting the Police Station. - Fixed issue with NPC's blocking the Police Van after walking out of Holding Cells.
Patch Notes #4
Howdy, Chiefs! We are happy to bring another portion of fixes for issues encountered and reported by you. CHANGELIST: - Fixed issues with Detective Worker ignoring filled Case Shelves.
Patch Notes #3
Howdy, Chiefs! We are happy to bring another portion of fixes for issues encountered and reported by you. If you find any, please report them on our Discord or Steam Discussions - we take your feedback very seriously and are happy to listen to all your suggestions.
Patch Notes #2
Howdy, Chiefs! We are happy to bring another portion of fixes for issues encountered and reported by you. If you find any, please report them on our Discord or Steam Discussions - we take your feedback very seriously and are happy to listen to all your suggestions.
Patch Notes #1
Howdy, Chiefs! We are happy to bring the first portion of fixes encountered and reported by you. If you find any, please report them on our Discord or Steam Discussions - we take your feedback very seriously and are happy to listen to all your suggestions.