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We've adjusted the overall audio balance and ambient sounds throughout the game to create a more natural and immersive atmosphere in each area. Patch Notes • Adjusted the overall audio balance throughout the game.
After completing the game once, you can now track your progress in discovering anomalies. Patch Notes • Added a display showing how many anomalies you've discovered after reaching your first ending.
We've fixed gameplay and audio issues, improved the visual cues of certain anomalies, and refined environmental details throughout the game. Patch Notes • Fixed an issue where mouse sensitivity settings reset to default after player death.
Following the v1.1.9 update, an issue caused an invisible wall to block game progression in a certain area. We've released an emergency hotfix to address this issue.
We've fixed an audio issue that occurred in certain situations and improved player navigation and environmental presentation. Patch Notes • Fixed an issue where footstep sounds would not play in certain situations.
We've adjusted the difficulty and appearance logic of certain anomalies and made improvements to gameplay, audio, and visuals. Patch Notes • Made certain anomalies that were excessively difficult to spot easier to notice. • Made minor adjustments to anomaly appearance logic.
We’ve revised certain in-game text and localized it into all 13 supported languages. We’ve also fixed issues where mouse and gamepad sensitivity settings were not applied correctly.
POOL LOOP: Current Improvements and What's Next
Sharing the improvements we've made since launch and our plans moving forward.
We’ve adjusted some in-game text and the difficulty of certain anomalies, along with minor improvements to the overall gameplay experience. Patch Notes • Revised certain in-game text to prevent potential confusion. • Adjusted the difficulty and visibility of certain anomalies.
We’ve adjusted anomaly appearance flow and improved some anomaly presentations. Patch Notes • Improved anomaly appearance logic so that undiscovered anomalies can be encountered more reliably.
We’ve added an Unstuck feature to the pause menu for situations where the player is unable to move during gameplay. Patch Notes • Added an Unstuck feature to the pause menu.
We’ve fixed several issues that could occur during gameplay. Patch Notes • Fixed an issue where the player could become stuck in the environment while moving in certain situations. • Fixed an issue that could cause abnormal movement when entering the water.
We’ve added new anomalies and adjusted anomaly appearance logic and overall difficulty balance. Patch Notes • Added new anomalies. • Improved the overall logic governing anomaly appearances. • Adjusted anomaly difficulty distribution and appearance balance.
We’ve fixed several swimming and gameplay issues and improved the overall anomaly appearance logic. Patch Notes • Fixed an issue where climbing out of the water onto the pool deck did not always work smoothly.
We’ve further optimized several anomalies and expanded localization support for the in-game credits. Patch Notes • Improved performance and optimization for several anomalies. • Further refined the presentation and behavior of certain anomalies.
We’re Continuing to Improve POOL LOOP
Since launch, we’ve continued improving POOL LOOP based on your feedback, from gameplay and audio to presentation and in-game guidance.
We’ve adjusted anomaly pacing and difficulty to improve the overall gameplay experience. Patch Notes • Adjusted anomaly frequency and overall gameplay pacing. • Adjusted early-game difficulty to prevent overly difficult anomalies from appearing too early.
We’ve improved several audio and visual elements and fixed a few issues found during gameplay. Patch Notes • Fixed an issue where certain visual effects were not displaying correctly. • Improved water-related sound effects and ambient audio.
We’ve released a hotfix addressing an issue that could prevent game progression in certain situations. Patch Notes • Fixed an issue where certain areas could fail to load correctly, causing game progression to become blocked. We apologize for the inconvenience.
We’ve released an update to address anomaly randomization and correct achievement conditions. Patch Notes • Fixed an issue affecting anomaly randomization. • Fixed an issue where some achievement conditions were not being applied as intended.
We’ve fixed a few issues that could cause confusion during gameplay and improved the achievement system. Patch Notes • Fixed an issue where certain objects could appear incorrectly in some areas.
POOL LOOP Launches September 22!
POOL LOOP launches on Steam on September 22, 2026. Thank you to everyone who has supported us along the way. We’ll see you at the pool. 🏊
POOL LOOP Release Schedule Update
We’re currently working on the final polishing and optimization. To release the game in a more stable and polished state, we’ve adjusted the launch window to mid-September.
POOL LOOP Launches This September
POOL LOOP is coming to Steam this September. We're in the final stages of polishing and have also released our official trailer.