
Bản vá, cập nhật và thông báo chính thức của nhà phát triển.
Đang được cập nhật thường xuyên· 1 bản cập nhật / bản vá trong 30 ngày qua
Hello! I've seen quite a few people getting stuck on the Gorilla, so I felt he was a little too punishing, especially with Shatter guaranteeing crits, it didn't seem like fun way to die. I've given him a small nerf, along with a few other fixes.
Hello! This patch focuses mainly on performance and optimisation, particularly addressing lag spikes that could occur when large numbers of projectiles are spawned, especially on lower-end PCs. Optimisation The majority of projectiles throughout the game are now object pooled.
Just a quick hotfix! In the last patch, I fixed a bunch of issues with PlayStation controllers, but unfortunately this introduced a small lag spike whenever game detects switching between keyboard/mouse and controller.
Hello! First of all, thank you so much for playing Rogue Blight. I’m honestly still having a hard time believing how many people are playing and enjoying the game. I wasn't expecting this.
Hello! Thank you so much to everyone in the community for all the help, feedback, and bug reports! Just another quick patch fixing some of the reported issues. This patch also includes a lots of localization improvements.
Hello! I was working on a larger patch, but I noticed a few reports of issues affecting ultrawide displays. So, rather than making you wait for the bigger update, I decided to push out this hotfix to address those issues with ultrawide.
Another quick hot fix, mainly addressing localization issues. Bug Fixes: Fixed an issue where Simplified Chinese, Traditional Chinese, Korean, Japanese, Russian, and Ukrainian could sometimes display ▢ instead of certain characters.
Hello! Just a quick small hot fix! Bug Fix: Fixed an issue where being stunned by an enemy while frozen and standing on the ground could cause the player to glitch out and become unable to move properly until jumping.