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Hello Affineurs, I hope you've had a nice weekend. This is largely a hotfix type of update, with a focus on fixing critical bugs and polishing parts of the game that were either a bit too rough around the edges still, as well as adding one or two features that I want to get a
Hello Affineurs, I'm thrilled to be bringing you Roguefort 0.34.0, jam packed with a few things I couldn't get done before Early Access launched, as well as a whole bunch of bug fixes and QoL changes, along with some community suggestions fulfilled.
Hey everyone, I'm thrilled to ship another patch today - welcome to Roguefort 0.33.0. The first big update is that overworld travel just got a big change, because every village, town and city now has a waystone.
Hello Affineurs, I've decided to go ham on the bugs and QoL stuff again, so this is another update focussed on the top issues reported across the Steam forum and Discord.
Hello Affineurs, This one is a big update for co-op. Over the last week a dedicated group on Discord have been testing a new co-op connection in the test branch, which now runs through Steam's relay network, and as of this update it's now in the main game for everyone.
Hello Affineurs, This patch is the first volume in a very long series of patches where it's less about new content or features and more (or pretty much all) about polishing the game and fixing bugs.
Hi everyone, I added an optional setting to hide the pronoun tag in NPC dialogue. That was a mistake and I’m sorry. It gave ground to people who don’t want to see trans and non-binary people in a game at all, and that should never have happened.
Hello Affineurs, It's day 2 of the Roguefort Early Access and it's also... my birthday! But there's no time to waste as I've been up all night working hard.
Hello Affineurs old and new, It's the first day of Roguefort! Thank you so much for the support, the amazing and quite touching reviews, and of course the bug reports and suggestions across both Discord and the Steam forums (and in a couple of cases via email).