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Update v0.539: General Improvements
We're polishing the game to prepare for 1.0
1.0 Release Date Announcement and Updated Art Style
We have updated the art style for improved readability
Fixed a few more missing localization strings Reframed mission objective in mission 11 Correct portrait for Semiramis in hero panel
Bugs Fixed a general problem with progression in mission 8 Removed a unit that shouldn't be there from mission 10
Story Act 3 + 6 Players Skirmish
We've added Story Act 3 with 4 brand new campaign missions
A round of balance changes and minor bug fixes
Another round of general improvements and bug fixes
Another round of general improvements and bug fixes
Update v0.468: A Pathfinding Story
A story in how we Improved the pathfinding in TFC2 since EA launch
Another round of player reported bug fixes
One Week in Early Access
TFC1 has been in Early Access for one week, and this is what we have worked on so far
General Performance improvements that can in many cases double the frame rate Added mission select panel that can be selected in the campaign panel to re-play previously completed campaign missions Improved font height, position and spacing for numbers and '/' Added localization
Localization Fixed wrong gender in Defne's title for French localization in mission 9 and 10 Localized 'Trader' in mission 9 In mission 8 we are travelling to Nineveh and not Assur (world map changes reflect this as well) Selected controller title is wider to allow for longer
Localization King Suppiluliuma II's title shows localized string Fixed overlapping French localization in ancient temple ownership explanation Added missing localization to multiplayer player left and defeated notifications Fixed overflowing text for password title in lobby for
Bug Fixes Fixed UI design and localized text for game over statistics icon tooltips Added localization to close active pause information panel Ally under attack notification plays under attack sound Fixed skirmish opponent difficulty level dropdown titles not showing localized
Bug Fixes Fixed a bug that could allow for infinite training of the same type of hero when pressing production cancel button Fixed crash that happened after loading a saved game and where a player had developed certain bronze age technologies Fixed a load game error that would
Fixed some localization and other minor bugs.
Fixed some game-breaking bugs.
Fixed attack move bug
Pathfinding improvement.
A general update fixing minor issues.
Fixed a bunch of minor localization and text issues.
TFC2: Collapse of the Bronze Age is Out Now in Early Access!
TFC2: Collapse of the Bronze Age has launched into Early Access. Ten campaign missions, four playable factions, multiplayer, localization and tactical pause.
5 Days to Early Access!
Five days until TFC2 enters Early Access. Here's a quick recap of what's included at launch.
Demo Update #7: Localization added
Added localization to the demo
Early Access launches August 18th
TFC2: The Fertile Crescent 2 launches into Early Access on August 18th. Here's exactly what's in the build, and what's still to come
Improvements bug fixes.