
Bản vá, cập nhật và thông báo chính thức của nhà phát triển.
Cập nhật gần nhất 22 thg 9, 2026
A month after the EA release — what's done and what's next 🌾
It's been a month since the Early Access release: here's what's been fixed, what I'm working on now, and what's coming in the big technical and story updates.
Save system overhaul today and some balance tweaks. A lot was changed under the hood. All existing saves carry over automatically - no need to start over, the game migrates them the first time you launch. Tested it a lot and the transition must be smooth.
A small one today, dedicated mostly to cargo ships tracked tractors that cannot properly turn. Fixes Fixed tracked tractors' turning radius. Thanks to SandWedge , Mushroom and Kixer Fixed heavy vehicles parking spots. Thanks to Ethan022 Fixed turning wheels on KKTZ combine.
Some more fixes today (mostly trucks and saves). Fixes Fixed truck behavior when it could get stuck during the harvesting task. Special thanks to zozylka22 and SupaNerdo for providing logs! Fixed and slightly improved the overall vehicle behavior. Fixed save file writing.
A bunch of fixes today, including one that affects harvest-and-deliver contracts · please read the note below if you've been stuck on one.
The Headlands is out in Early Access! 🌾
The Headlands is now available in Early Access — the first part of Traktorivka's story is waiting for you.
Rainy Season Update — the third big demo update for The Headlands!
Weather, machinery repair, a bigger map, first production chains — and the final step before Early Access 🌾