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Update 1.09 Hollow Harvest brings a permanent Halloween encounter, new rewards and a new summon ability to Loomsong Chronicle Idle. This update also introduces Ascension fast-forward, a special level-200 reward, and improvements to the Rune Workshop, College and Gym.
Loomsong Chronicle Idle · Update 1.08 This update improves exploration and bridge-crossing behavior across all 12 expedition maps, adds an optional full-recovery Auto Rest setting, and cleans up several town and Workshop interfaces.
Loomsong Chronicle Idle · Update 1.07 This update focuses on more efficient exploration, better continuity when moving toward objectives, inactive companions in Grand Expeditions, and a crash that could occur when closing a portal.
Loomsong Chronicle Idle 1.06 This update focuses on defensive ability use, healer and summon behavior, chest unlocking, and safer Workshop interactions. Saving Shot - Improved AI priority for Saving Shot when nearby melee enemies threaten a character.
Loomsong Chronicle Idle · Update 1.05 This update focuses on recovery from stuck runs, more reliable revival and navigation, clearer character information, and several quality-of-life improvements.
Loomsong Chronicle Idle · Update 1.04 This update makes quests faster to manage, adds more control over on-screen activity indicators, and fixes visual and targeting issues with Veil-Fan Spray and Suppressing Volley.
Loomsong Chronicle Idle · Update 1.03 This update improves party information, adds equipped supplies to the field HUD, fixes several interface issues, and makes it easier to begin Alchemy.
Update 1.02 This update focuses on easier character management, clearer recruitment information, menu audio fixes, and correcting when fishing rods and scrounging shovels become available.
Loomsong Chronicle Idle · Update 1.01 This update focuses on accessibility, smoother exploration, clearer UI, and fixes reported since launch. Thank you to everyone who sent feedback, saves, and crash reports.
Loomsong Chronicle Idle v1.0 Thank you to everyone who has played, shared feedback, reported bugs and helped shape Loomsong Chronicle Idle. Version 1.
Builds 0.788-0.790 This update adds four new language options, improves save recovery and training-refund safety, reorganizes several town panels, and fixes Workshop layout issues on smaller screens.
Builds 0.784–0.787 This update adds story quests, repeatable commissions, a safe party-testing arena, combat reports, preparation tools, item protection, and improved fishing presentation, alongside performance and content fixes.
The Loomsong Chronicle Idle: Builds 0.782–0.783 Skyfreight supply drops, bulk shopping, cleaner returns to town, and a round of revival, combat and progression fixes.
Build 0.781 This update focuses on smarter party decisions, smoother exploration, combat and crafting fixes, character renaming, and better window and monitor controls. Smarter Party AI - Improved recognition of ability combinations, including concealment, Teleport and Backstab.
Update 0.779–0.780 New racial build options, dedicated Scrounging progression, expanded Cooking and Alchemy, and improvements to crafting menus and display settings.
Builds 0.777-0.778 Runes and Uniques This update brings a major rune rework, 24 new Unique items, redesigned Unique signatures, and important improvements to saving, recovery, and crafting.
Builds 0.772-0.776 This update introduces Pinnacle Artifacts, Grand Temple ascension, a new Softcore campaign option, and a live party ability monitor, alongside improvements to tooltips, audio, and equipment presentation.
Builds 0.768-0.771 This update expands combat and character building with 30 new player abilities, 10 new pets, and automatic relic abilities, alongside clearer Pinnacle attacks, improved projectile presentation, and important save fixes.
Updates 0.765–0.767 Three new Grand Expeditions complete the four-region lineup, alongside an animation overhaul for the first eight Pinnacle bosses, expanded lore, performance improvements, and fixes across exploration and rewards.
Builds 0.763-0.764 Expand your Player Town, earn exclusive equipment with Bounty Marks, and descend into the new Endless Dungeon. Towers and Dungeons also gain themed decorations, run summaries, and additional rewards for your progress.
Builds 0.761–0.762 Two new ways to challenge your party: Grand Expeditions for long, preparation-heavy adventures, and Endless Tower for improving equipment and proficiencies without gaining character levels.
Builds 0.759–0.760: Grand Pinnacle and Combat Improvements This update introduces Grand Pinnacle: The Eight Gates, adds more variety to expedition starts, expands Player Town previews, and delivers a substantial round of ability, projectile, and save-system fixes.
Builds 0.756–0.758 This update brings a refreshed interface, a more useful minimap, better party travel, and a broad collection of combat, equipment, revival, and save improvements.
Updates 0.753–0.755: Guns, Ascendant Pinnacles, and Equipment Upgrades Four new endgame encounters, a new weapon class, more ways to improve your favorite equipment, and important improvements to saving and Pinnacle fights.
Build 0.751 Patch Notes Expedition Encounters - Removed the unintended authored single-enemy encounters from all eight expeditions. - Former singleton locations now generate normal roaming packs of 2–5 enemies using each expedition’s regular encounter pool.
Build 0.750 Patch Notes This update includes all improvements completed during Builds 0.749 and 0.750. Movement, Exploration, and Cameras - Improved movement for party members, summons, pets, enemies, and wildlife.
Build 0.748 patch notes Tavrani, Elemental Conjuration, and Player Town This combined update begins Loomsong’s next major expansion with a ninth playable race, summon-focused equipment and progression, three fully realized elemental companions, naturally discoverable expedition
Build 0.746 Patch Notes Build 0.746 focuses on expedition variety, exploration flow, pet usefulness, loot identity, and save reliability. It also repairs several long-standing behaviors involving fixed Guardians, resource crowding, survival timers, and autosaving.
Build 0.745 Patch Notes Build 0.745 focuses on expedition flexibility, party movement, hunting behavior, pet stability, inventory responsiveness, and safer background saving.
Build 0.744 Patch Notes Build 0.744 focuses on expedition stability, less punishing ordinary bosses and hunts, a more usable Workshop, exact item selection, and major quality-of-life improvements for equipped consumables.
Build 0.743 Patch Notes This update covers the work completed after the previous Build 0.741 Steam upload. Party Movement and Exploration - Reworked long-distance expedition movement so the party measures actual exploration and route progress, rather than treating any
Loomsong Chronicle Idle · Build 0.741 Patch Notes Build 0.741 introduces the first companion pets, smarter potion use, improved expedition-loss recovery, clearer inventory information, new work animations for every playable character, and several important save and equipment
Build 0.740 Patch Notes Smarter Party Role Suggestions - The Suggest Roles button now recognizes potential Tanks and Healers based on their actual Weapon Set A equipment and abilities.
Loomsong Chronicle Idle - Build 0.739 Build 0.739 expands party leadership, adds a new shield-based combat ability, improves early-game combat and loot variety, and makes expedition activities much easier to follow.
Day Two Patch Notes – Build 0.738 Today’s update focuses on party behavior, ability usage, exploration, navigation, equipment reliability, and presentation. Party Movement and Exploration - Improved party movement around trees, mining nodes, buildings, and other dense scenery.
Build 0.737 Patch Notes - Improved party movement to reduce body blocking, zigzagging, spinning, and characters crossing through each other’s paths. - Improved formations so party members keep more consistent travel lanes and move around blocked companions more naturally.
Loomsong Chronicle Idle - Build 0.736 Build 0.736 is a stability and quality-of-life update focused on party behavior, movement, saving, and inventory responsiveness.