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Đang được cập nhật thường xuyên· 3 bản cập nhật / bản vá trong 30 ngày qua
CHANGELOG Fixed a freeze when sleeping in the tutorial Fixed a crash when rolling the die sometimes after sleeping Fixed the Artisanal Merchant perk not increasing the sell price of items Fixed the "Dodgy" perk not working Fixed the "Waterproof" perk not working, and animals
CHANGELOG Fixed a freeze that caused the sleeping scene to continue forever
Professions, QoL, Mod Support & More
A new update is here! As always, if you have any issues, please post them in the , or in the . This update makes many adjustments to game balance, and I'll be keeping an eye on feedback to see if any of the new changes need further adjusting in the coming weeks.
A Word With the Developer
Pt. 1: Post-Launch Thoughts, and What's to Come
CHANGELOG Fixed resources spawning overlapping each other Fixed battles happening more often than other results when triggering a mining hazard Fixed Crusader's Greaves requiring itself as a material Fixed selecting an item in the overburdened scene not opening the discard window
Bug Fixes and Balance Changes
CHANGELOG Fixed mining hazards becoming more frequent after the recent debris changes Fixed stat loss still happening at night on normal or lower difficulty for some players Fixed messages skipping without holding the mouse sometimes Fixed many Job Board tasks being active…
- Fixed Adrian's "Tentacle Cleanup" task not progressing.
- Fixed the item stats not displaying in the equipment scene
SteamDeck Improvements, Bug Fixes and Balance Changes
This update should clear up the majority of the bugs and crashes that have been reported so far. This should also improve the SteamDeck performance, specifically reducing stuttering and frame drops. I also just want to thank everyone for all of the feedback so far!
Out Now!
Buy Welcome to Elderfield on Steam while there’s a launch discount of 10%
CHANGELOG Fixed bait not adding the correct rate to bait-exclusive fish (such as Leeches) Fixed a lot of misc. missing localized text Fishing spots will no longer try to target diagonals on controller The tile highlight image will now hide when an event is running, making it
Fixed the player starting in the wrong area (and without character customization) Fixed an issue which caused looping dialogue when interacting with NPCs via mouse, or when holding the space bar
Demo Updated! v0.11.17
View the update Changelog below
Release Date Trailer
Love, or fight - the choice is yours!
Release Date Reveal
I heard from my neighbour that the release date for Welcome To Elderfield has finally been revealed!