
Official patches, updates and announcements from the developer.
Actively updated· 5 updates / patches in the last 30 days
Name rooms, import model and merge shape improvements
small fix
New UE Version: Fixes several crash causes (out-of-video-memory, renderer crashes, a physics regression) and flickering on glass. VR: The image defaults to the smoothest setting with sharpening tuned to it, Ray Reconstruction no longer interferes with the right eye.
VR fix
Imported objects are placed properly now (preview always visible, wrong export units corrected, no more freezing on click) VR gets a Walk/Fly button on the hand menu and a tidied menu, and deleting a storey is safer.
small fix
small fix
A lot of bug fixes, small and big ones.
Minor Bug fix
Mouse sensitivity (felt laggy) and windowed mode bug
Fixes and a correction for the last update
Workshop and GLB import fix
Fixed: falling through the ground in first person (all environments, also with a basement), materials now land on exactly the wall and side you click, per-door materials with working undo, GLB import now tells you why it fails instead of doing nothing, imperial measurements snap
A few fixes :)
A few bug fixes. Please let us know if more comes to light :)