
Official patches, updates and announcements from the developer.
Actively updated· 3 updates / patches in the last 30 days
Changes When breaking through with 21 compressions, First Elder now gives you more pillar tiles. Added support for ally-targeted health and expression conditions on technique effects, buffs, and technique masteries Added a live month countdown directly beneath sect promotion
Changes Fully overhauled combat effects and audio. Added nearly 100 unique attack animations, passive effects, and impacts to differentiate different schools. Added experimental controller support throughout the game.
Changes Overhauled the main menu. Added a custom cursor. Altars that require realmbreaking, and the blueprint altars, have been removed from the game. If you already acquired them their bonuses will stay, but no new players can reach them.
First, a quick update. We have listened to the issue with cultivator resistance being confusing, so we have a potential change to address it. You can try this beta out using the 'unified-health' branch on steam.
Changes The Celadon Flame Brewers, Immortal Fang, and Star Observers now have a new rank. Added two new companions that can be found by exploring the lower realm areas of the world.
Changes Buffed Charisma: Charisma now controls the maximum size of your party. You party can be filled with any companion, not just permanent ones. Charisma now grants a bonus to the buffs of a party member. Charisma now grants a dual cultivation buff to satisfaction gains.
Changes Added proper crafting tournaments. These are available in the mid-year Shen Henda open bracket, and reward unique crafting gear. Reworked the Shen Henda festival crafting tournaments to instead be a crafting 'challenge'.
Changes Tournaments have been overhauled. They are now 5 rounds, with placement based rewards. New visuals showing the tournament actually simulating. The option to heal or buff between each round, the same given to the other npcs. A crowd that reacts to your actions.