
Official patches, updates and announcements from the developer.
Actively updated· 4 updates / patches in the last 30 days
Gameplay · Misc · Added an option to switch Silent Reload Mode between Hold and Toggle. With toggle enabled, once the silent reload starts you can let go of the reload button. To cancel a silent reload and go back to a fast reload, you can tap the reload button again.
Map Scripting · Added Instance.Precache+7 more
UI · Misc · Demo/Replay viewer improvements: Added a progress bar for demo/replay downloads+3 more
Misc · Added a ping icon for dropped defuse kits+5 more
Misc · Pet photobook pages now have localized text art.+2 more
Misc · Agents now wear their equipped gloves during the photobooth photography sessions and in buy menu+3 more
Misc · Crosshair · Various clipping fixes in Rush maps+4 more
Misc · Fixed pixel-gaps in various Rush rooms.+1 more
Rush · Gameplay · Misc · Various gap fixes and clipping adjustments.+2 more
Rush · Gameplay · Misc · Added a better description of the rules to the loading screen.+2 more
Rush · Crosshair · Misc · Increased the maximum countdown-after-elimination time from 7 seconds to 14 seconds on end rooms and Convoy.+1 more
Premier · Rush · Gameplay · Settings · Engine · Maps · Misc · Workshop · Scripting · Updated the map selection process to give players more opportunities to play maps they've been learning.
Maps · Map Scripting · Misc · Cache+5 more
Map Scripting · Added custom_hud_layout entity: custom_hud_layouts are the entry point for scripted maps to provide custom UI.+3 more
Maps · Gameplay · Boulder+3 more
Maps · Fachwerk+2 more