
Official patches, updates and announcements from the developer.
Last updated Oct 1, 2026
Hi everyone, We’ve done another round of testing and pushed a few more fixes and optimisations. There’s still more optimisation work to do, and we’ll continue working on it when we’re back from our short break.
Hi every one, A quick patch before we take a short break! This update includes a few community requested options and fixes. On PC, we’ve added 40 FPS and 45 FPS frame rate options, alongside the existing settings.
Major Update: Endless Mode, Phantom Train & Permanent Gear
Hi everyone! Our latest major update is here, bringing a brand new Endless Mode , the Phantom Train , permanent armour extraction, new God Skill Mutations, new vendors, new events, balance changes, and another round of performance improvements.
Hi Everyone, Special thanks to ElectriX for identifying an issue where leaving the game paused for an extended period could cause the player character to slowly sink into the ground and eventually fall beneath the map.
Hi guys, A quick emergency patch before the weekend. We found and fixed a rare issue that could cause the end screen to become locked under specific conditions.
Patch 0.2.7
Hi everyone, We have just completed another round of performance improvements and bug fixes before shifting our main focus back to Endless Mode and upcoming content. Work on the URP transition is also continuing alongside development.
Patch 0.2.6 -Performance, Bug Fixes & Community Feedback Update
Hi everyone, This patch focuses on performance improvements, bug fixes, and several changes based directly on community feedback.
Patch 0.2.5 - Wardrobe System Update
Hi Everyone, The Wardrobe System is now live! This was one of the features requested by the community, and you can now unlock different armour skins and customize how your character looks without having to give up the gear you actually want to use.
Hi everyone, We’ve released a quick update to the camera settings. You can now choose between two top down camera distances: Balanced – the original camera distance Long Distance – an Overwatch style wider view This option should help players who find it difficult to see their