
Official patches, updates and announcements from the developer.
Actively updated· 7 updates / patches in the last 30 days
- Fixed sloth level softlocks
A bug that caused enemies at Sloth Level 3 to stop moving has been fixed.
helo heres some small fixes; -The bug where teleporting with the Slasher Katana caused you to leave the map has been fixed -The visual bug with the custom playlist in Sin Tower has been fixed -The issue where the Bob miniboss would occasionally freeze has been fixed -Minor bugs
Hey guys! We are so sorry about the FPS issues with Asian languages. BUT ive fixed it and everything is working perfectly fine again! Sorry for interrupting your gaming experience. Back to bug hunting now, adios amigos! 🐛
Hot fixes (nearly hot as bob) - Fixed Ladder Climbing Issue with AZERTY Keyboard Layout - cyberpunk david enemies bug in medieval levels - Fixed ground clipping in spin rooms - Fixed Slamming in objects bug - Fixed Asian language fps problems (i dont understand tho) Known bugs
The game size has been reduced from 870 MB to 280 MB Text errors in the lore panel have been fixed The issue of starting the game unarmed has been fixed; a weapon pickup location has been added to the first-level entrance
First of all, thank you so much for supporting Dimenshot! We’ve hit 10,000 wishlists , and this milestone truly means the world to us. We also have some great news: Early Access is largely complete!