
Official patches, updates and announcements from the developer.
Actively updated· 2 updates / patches in the last 30 days
Halloween Update
Halloween Event Party dungeons return as the Halloween event: a single fight where endlessly respawning pumpkins wear down the Pumpking, balanced for both solo runs and parties. Dungeon tiers are gated by your attack power.
Update 0.320.0
New visuals. Hourglass of Eternity expansion
Achievements Your in-game achievements now sync to Steam so unlocking them in Evitania also unlocks them on your platform profile.
Dungeons Daily dungeon keys now stack on top of what you already have instead of just topping you up, with a cap of 20 keys. Keys from purchases can still push you above the cap.
Party Dungeons Update
Update 0.319.1 Party Dungeons Party dungeons are here as the current running event: enter through the portal in town or the Events button once your character reaches level 50. Four dungeons gated at character levels 50, 80, 100 and 110, each with its own monster stats and payout.
Party Dungeons launch on September 16
Team up with other players, enter limited-time dungeons, defeat enemies, and earn event rewards.
Events The summer event no longer shuts itself down once its listed end date passes - mimics keep spawning and breaches come back with them. UI & Quality of Life The menu button now shows a notification dot when you have monthly rewards waiting to be claimed.
Guilds Update
Guilds Guilds are here: found your own, or browse a live catalogue of guilds that are recruiting right now and apply to the one you like. A guild grows with its members: shared progress raises the guild's level and opens up more of what it can offer.
Bug Fixes The monthly reward now lives only in the side menu and is correctly labeled Monthly Reward instead of Daily Bonus in the top HUD. The 7-day login window no longer has its title and close button hidden behind the letterbox bars on non-16:9 screens.
Quests Quests, daily quests and achievements now run on one system under the hood. Day to day nothing changes, besides stability - what it buys is quest chains and side quests, which were impossible before.
Corruption & Breaches Killing an elite while a breach is already at maximum level extends breach duration. New stat: Area Size. It increases the size of your skill areas, affecting both the visual effect and the actual hit area.