
Official patches, updates and announcements from the developer.
Actively updated· 1 updates / patches in the last 30 days
Update #13 - Nomad faction, map performance improvements and bugfixes
A brand new set of units belonging to a new nomad faction, improved performance of the map view and bugfixes.
Update #12 - Fog Thickness multipliers, dynamic main menu and bugfixes
This update brings bugfixes alongside fog thickness level multipliers for spikes and main menu improvements.
Update #11 - new cards, optimisation and bugfixes
The 11th update brings new base cards to the Artillery, Protector, Minigun and Harpoon together with bugfixes.
Update #10 - random encounters, grid visuals, performance and more
An update that vastly increases the number of random encounters, improves map-generation & brings other improvements.
Update #9 - pattern mods, card sorting and bugfixes
This update improves and tweaks pattern mods for cards, adds useful QoL elements and fixes bugs.
Update #8 - card hover bug, ghost's unlock condition and more bugfixes
An update heavily focused on bugfixes, improving game's stability, QoL features and ensuring things work as expected.
Update #7 - Better card distribution, localisation catches up and bugfixes
Revisiting a system that distributes cards to improve card options, build feasibility and variety.
Update #6 - Passenger carriage rework, new cargo cards, QoL and bugfixes
Passenger rebalanced and reworks, new cargo cards and QoL improvements!