
Official patches, updates and announcements from the developer.
Actively updated· 3 updates / patches in the last 30 days
Fixed a bug where the repair the entertainment quest could get completed too early causing machines not to be repairable.
Added a new quest line to unlock the third floor with new content and NPCs. Added 51 Steam Achievements. Added 5 new spooky masks. Added 8 item hooks in the Elevator in Story Mode. Added Steam Cloud Saving support. Modified the starting menu for the spooky season.
Fixed a bug where gamepad navigation was not working when selecting game mode. Fixed a bug where you could not delete a savefile using gamepad. Changed so the wardrobe has all the cosmetics available from room upgrades in Expedition. Small vessels can now change color patterns.
Fixed an issue where cosmetics was saved using unstable IDs for small vessels. Fixed a crash in the Grain Rot infection system. Added a timestamp to the dungeon run so you can see how much time you spent. Added current dungeon run info which is visible in the build menu.
Added a new enemy: "Corrupted Builder". Added item slot hooks to the expedition elevator. Flashlight is now positioned correctly on small vessels. Adjusted loot cabinets and chests so they can no longer push the character through geometry.
A new harcore gamemode called Expedition implemented. The Rainbow Ward, a new biome implemented. Color pattern cosmetics are implemented and can be unlocked in Expedition. Fixed a bug where constructs would initially display the wrong durability after a game load.
The compass item can now be recalibrated to point towards the Deep Layer grinder. Fixed incorrect scrap value for the Vibe Modulator. Improved performance of the Vibe Modulator Visual Effect. Health and stamina regained from resting on constructs are now percentage based.
Added a new small Vessel named Boing. Added 7 new buildable constructs. (3 common, 1 rare, 1 epic, 2 legendary) Small Vessels can now carry and hold up to one item.
Public servers are now available to join via an in-game browser. Added more host game settings under the multiplayer options tab. Added support for password protected servers.
Fixed so Quill shouldn’t catch fire on his patrol route outside the Outpost. Fixed a bug where a legendary gumball would not give any reward. Added security measurements for incoming connection.
Fixed missing Localization. Fixed a bug where you could not join friends when lobby privacy was set to friends.
Added start/stop follow animation and sound for Little Buddy. Fixed an issue where the items owned by a client gets destroyed when they leave the game. They should now either be dropped on the ground or moved to the lost and found crate.
Fixed a bug where a bunker door in the ancient facilities could not be opened by clients. Fixed a bug where the save file could load into a black void. Fixed bug where key bindings did not save correctly.
Added a welcome message for when a new player joins the game. Added a hatch above the elevator for people who like to break the physics engine. Double fixed a bug where you could not pick up coins or the fuse in some boxes in the deep layers.
Fixed a bug where you could not pick up coins or the fuse in some boxes in the deep layers. Tables now appear under the furniture category in the build menu. Fixed a bug where performance was worse than expected due to light invalidation.