
Official patches, updates and announcements from the developer.
Actively updated· 12 updates / patches in the last 30 days
Added - There is now a "skip other races switch", and you can in the race front view press always skip my - You can now after an online race, copy the race key, if you give it to other people they can watch the replay of the race themself when they want Improved - Media now asks
Added - In the encyclopedia, there are now "the basics" and some other starter pages, the encyclopedia also now links words to articles from the current article so its easy to read more - When owning a racecourse or auctionhouse, you now need to buy a licence for different tiers
Added - You can now sabotage other stables - Miracle feed, an illegal option (doping) in the feed, as requested by some players if you have the legal drama setting turned on - You can get charged with doping, and also if you are caught your horses are taken away by the
Added - Court cases now have a location where it happened, you can flee the case to another country but you get a warrant - You can now attempt to break out of prison - You can skip paying a court fine, but will get a criminal court summons for this Improved - Cheat console
Added - You can now report bugs with screenshots directly from the game with the same feedback button that before opened the link to bug portal - Tables V3 - Customizable gear Improved - Improved game efficiency - Descriptions of persons and stables improved if there are a lot
Added - Tables now have an aciton button that appears at the bottom when you select a row to better surface the context menu Improved - Efficiency work - Show offspring in bulk breeding, we think this was what was requested - Quicker worldbuilding - Progress bars where you don't
Added - Stables can now own other stables, this means you can now create groups - Different taxes added for all countries - If a stable is a group, taxes are based on parent stable taxation - There is now a administration fee to incorporate in coutries based on the tax level
Added - You can now visit the horse rescure ranch and threpeutic riding center, and it shows a small live scene (on the landmark page) - You can now make savings to the bank to earn interest as a player and stable - Show rivalries tab for horses and persons - When you own
Added - You can now make press statements/claims in your profile and "press" tab, if you back them up then you will gain recognition and fans - You can now buy the paddoc for the retired horses, and view them stroll around from stable -> retired Improved - You can now react
Added - A stealing little furry friend added as easter egg - In the race preview, there is now staff comment how the horse feels pre-race - In settings -> race simulation you can now turn on a old school filters for the visuals Improved - When staff comes to talk it's now more
Added - New system for lights and weather for race engine - Races can now be different parts of the day - In devtools added toggle to be able to edit any NPC same way as player - Added pets to the assets - Citys now have landmarks you can donate, like hospitals etc.
Added - Betting column in a racecourse's Past Races showing the betting commission each race earned Improved - More emails now have sidecards for related entities - If you press delete all twice, it now also deletes protected email - Racecourse finances now show betting
Added - Pre-made campaigns - Coat tinting system: each horse color has 5 different variants available - Grey horses can have white patterns, like Grey Tobiano, Grey Splash in the earlier grey stages - Horse builder has the option to choose the coat tint variant being used
Added - Carrot eating sound Improved - Efficiency work - When you now tick "own stable only" for automatic breeding, it does not auto lease or stand studs anymore - If you turn on function tracking showing, its now nicer to look at when simming - IPO amounts - You can now choose
Added - Your stable can now have it's own custom blanket, that you can turn on automatically with some settings and also in horse detail, you can modify the look and when it turns on in the silks tab of the company - You can also toggle the rug on and off in the pill group in
Added - All horses now have race fitness, a good race fitness will increase their stats over their natural maximum slightly - In training you now have graphs for projections on fitness, health risk and condition - In horse detail -> training page there is now a matrix table on
Added - In settings you can now choose the path where you want to keep save files - All persons now have a life left stat, that you can see in their description as text, living options effect this - The player main character can now die in different scenarios (there are some
Added - New coats: Smoky Cream (black with two cream genes) and Sable Champagne (seal brown with champagne) - Added writers to credits Improved - As judge you now choose the sentence - Add national filter to race register quick filter - The minor races now more often pick turf
Added - New voiced tutorial system (Voiced by Rattle) - In horse builder can import the horse using the .horse file - First version of controller support (works best with PS5 controller) to move in-game, some bugs still most likely but the "main loops" should feel pretty
Added - An option to hide speed/stamina bars above the horses during a race: Options -> Race & Simulation -> Show speed and stamina bars on hover - A universal placeholder grandstand to all racetracks - There are now indicators how much is left on the racetrack - After horse
Added - If NPC tries to sue you with false evidence you can now send the glue men and other options - Karma system that makes the world see you differently and react differently, in person detail description you can see what the world thinks of you.
Added - New race announcer system with a real life announcer (Sketchy The Horse Guy), replacing the AI voice system - Horses can now get dirty in races & training and just being horses - You can now groom your horses in their profiles, horses with caretakers assigned will
Added - Now get invites for concepts where your horse is involved to pre-gala and before final race - Journalist now asks questions around concepts where your horse is racing Improved - You can now choose in settings if concepts where your horses are running come in or all
Added - Bald & buzzcut hairstyle Fixed - Turn down jockey offer emails a bit - Remove historical concepts - Freelance jockey list showing horses with jockeys assigned - Freelance jockey gigs not linked to the correct race - Cancelled race still showing up in Past Races - Horse
Fixed - Bug where the autoregister also for non-concept races could register without a cooldown - Staff hiring should work a bit better now, so less empty stables - Bug where the birth mode setting changed on load game (this seemed to be a more visual bug - Update cocept names
Added - You can now in races make season campaings and assign these to your horses, this way you can control the autoregistering better (or specifically target races).
Fixed - A bug where underpaying people, caused an argument that then lead them to quit immediately - Hostile workplace claims now capped - In some cases you could not start a new game - Game start is bit safer now in the coutry lookup, this was crashing the game for some
Added - Major change to how world, races and racecourses are generated, we have now used the real world data as a template and then changed the names to parodical names.
Added - Now say in multiple places if a race is apart of a concept, like race registration and upcoming races Improved - Added optional telemetry data to help us make the game balance and decisions more interesting, helps us focus on meaningful features for the players and
Fixed - Measuring now how many online races are run - Fixing some sentry errors
Improved - When you are hired as jockey and if you take too many freelance rides, your boss can get angry. There is a toggle for this in game rules.
Added - Fires, transport crashes, roof collapses, floods, contaminated feed and riding accidents can destroy buildings and injure or kill horses and staff. There is a revival method for your own character if you are not playing hardcore mode.
Added - Betting on own horses or horses you jockey is now a criminal offence and there is a chance that the betting authorities will fine you first, then if you continue be thrown in jail - There is now a court system, so there is court before conviction, the player can also
Added - Concepts feature added, you can now create say the Triple Crown when using the custom data. Concepts can be either sweeps or point based, each race will send a special concepts email and if the horse wins the concepts they will get a special award for this.
Improved - Vet subscription halved - Horse values halved, there is also now a setting for the scale - IPO buyers are now real people not a public float - The share system now uses treasury shares instead of public float (and does not vote), makes more sense for the game since
Added - In race preview, now have optional mode to show formbook like in real life instead of the table - You can now show race times in five different ways for both harness and flat: final time, per KM, per km drop minute, per mile, per mile drop minute.
Added - Unemployment benefits added to the game - In standings show jockey strike rate table - Writers (human) have started working on reformatting emails and making them more interesting overall, some new emails might also popup from time to time!
Added - Color options for the race position overlay Improved - Race entry fees are now grouped - NPC now have a living cost that scales with their income - NPCs buy shares more - Work on efficiency, functions are also spread out a bit more so that heavy functions are not done on
Improved - In home screen you can now drag the UI to be bigger for the table - Bettings odds should not hit 0 now - Name generation should sound a bit more organic, also dropped the probability for three word names - Trainers and stablehands now have their own pages in standings
Improved - The UI can now handle more smoothly and faster extremely big worlds (5 X Mammoth), finder pages are still quite slow (but faster than before) - Migrations now run with indexes to make them faster - Improved world map performance and reduced its memory usage Fixed
Fixed - Still issues with the next race button, this is now fixed was due to a bug in how old saves had stored their race date (we changed this to be more uniform in 0.9.9.5) - When you had wife and excluded her stable some of the emails were leaking thru
Improved - Work on game efficiency - Stables now ask the correct loan amount instead of hardcoded amounts - Balanced race venues a bit, they were the main culprit for stables going negative as far as we can tell Fixed - When pressing "next race" the game would sometimes go to a
Added - A position hint overlay, that gives the player a general idea of where to run based on their running style. This is turned off by default and can be enabled under Options -> Race & Simulation -> Show position hints when taking the reins Improved - Horses get stuck behind
Improved - Generating entities when starting a new world is much faster now - Bigger worlds should scale a bit better now - Default world sizes have been shifted, so what used to be normal+ is now normal and so on. The old normal level was too small to fill races.
Added - Ability to import custom data for real world horses and their pedigree and race histories, we will post tutorial on how to do this in Discord. We also built an open source scraper for this anyone can use, currently it gathers around 600K horses. It also has flaws.
Added - Persons now also has fans Improved - NPC sometimes now asks to talk to you - NPC should now be more reactive to what happens and also personal depending on what traits they have in different screens where you talk with them - Social tab should now load quickly in huge
Added - Players can now get sponsorships as a jockey - New wealth built tab to manager standings, ranks how much wealth each manager has created in their career - You can now ask for money from people with the talk function - Stablehands now also have a yearly award - Awards
Added - For G1 races there is now a number draw by email, while for other races the numbers are drawn silently 48h before the race Improved - Races now cancel if they don't have the required number of horses (2 currently) 48h before the race - You can only bet on races after
Added - New talk function added so that you can talk and deal with NPCs, you can use it via the context menu or via the interact screen - To some standing pages added graphs Improved - Better my employment view - Silk design page now has different bg color options you can choose
Added - You now get invites to award ceremonies if you are top 3 or G1 races, you can turn off the invites in settings if wanted - Journalists sometimes catch you for a quick trackside interview before a G1 race Improved - Added quick filters to past result pages for stable and
Added - Person builder added to developer tools Improved - Weather quick filters to the race registering Fixed - When using Turkish localization, the horse page in some cases overflowed - When starting game before 1970 with custom schedules the races would not generate - When
Fixed - Fixed an issue where the race scene could become stuck at the starting gates on slower computers
Added - Sounds for CPUs bidding in auctions - Multiple new tutorials for different pages - Free roaming tutorial system: Interact and try stuff during the tutorials - New tutorial video, updated links in game to it - More options when choosing silk colors Improved - Rating