
Official patches, updates and announcements from the developer.
Last updated Oct 1, 2026
Update #17 [0.10.2]: Pathfinding improvements
Hi everyone! This update brings improvements to settler pathfinding, as well as fixes for many bugs and issues. New If a settler can't reach an object (a building, item or resource), that object is marked as unreachable: an icon and a notification are shown.
If a settler can't reach an object (a building, item or resource), that object is marked as unattainable: an icon and a notification are shown. Settlers no longer try to reach objects marked as unreachable.
Update #16 [0.10.1]: Various improvements
Hi everyone! This update focuses on small but useful fixes and improvements across various parts of the game. New: Some objects on the world map now have a cooldown. Once it runs out, the object can be explored again.
Major Update #15 [0.10.0]: Vertical Construction
Hi everyone, friends! This is the first major update since release! The changes are aimed at expanding vertical construction. Now, with platforms, ladders and the new node buildings, you can raise tall defensive walls or stack several tiers of dwelling huts in your settlement.
Fixed animations for climbing ladders. Added a “delete all resources” button to the warehouses. Added a height limit for platforms. You can no longer build more than two platforms on top of each other. Attacks now occur about half as often.
Fixed a bug: sometimes settlers were unable to enter certain warehouses or other buildings. Added the ability to move the town hall to a different location.