
Official patches, updates and announcements from the developer.
Actively updated· 1 updates / patches in the last 30 days
Hungry Horrors Patch Notes 1.0.2
Balance updates to Horror moves and Scrolls of Taliesin, a new Loch ambient and bug fixes.
Hungry Horrors 1.0 is out now
After over two years in development, the full release of Hungry Horrors is here. 20% off until 19 October.
Hungry Horrors 1.0 is coming 13 October
After over two years in development, Hungry Horrors leaves Early Access on 13 October 2026.
Hungry Horrors 1.0 out on 13 October 2026
Hungry Horrors serves up its full 1.0 course on 13 October. 8 biomes, 34 Horrors, 62 dishes, and 13 legendary characters. Feed them or be fed.
Patch 0.4.9: Book of Taliesin Upgraded & Expanded
Patch 0.4.9 turns the Book of Taliesin into a skill tree with new meta progression upgrades, alongside a set of bug fixes across skill tree, culinary mode and more.
Road to 1.0 (Update 0.4.6)
Ahead of our 13 October full release, this patch brings a big VFX overhaul, the new Hall of Vanquish, a balancing pass, and a massive wave of bug fixes. More updates still to come
Version 0.3.6 is live on the Beta branch ONLY. It introduces the Megaliths biome, our last biome, plus some (not all) of the content that follows it.
Patch Notes - 0.3.4 🐞 Bug Fixes Chests correctly appear in trove rooms in act 3 of banquet mode Pomander collect x2 spices buff applies to fishing and to nook events Disabled game analytics for Linux (causes crashes)
Hungry Horrors 0.3.3: Banquet Balance and a Bug Fixes
Patch 0.3.3 brings Banquet mode balance changes and fixes the crash some players hit on Steam Deck and Linux after 1-2 hours, caused by textures failing to load.