
Official patches, updates and announcements from the developer.
Actively updated· 9 updates / patches in the last 30 days
1. Brightness slider now actually works. 2. Fixed an inventory bug that allows you to rotate items to do some funny stuff. 3. Improved controller-related interactions. You can also set toggle/hold for crouch on controller. 4. Added more hints for crouch jump in certain places. 5.
1. Equipment (head,body,accessory) no longer take up space. You can also stack most items in your extra storage now. Upgrading inventory now costs a bit more. 2. Provided a vague "where I am" indicator on maps. 3. Translation fixes.
1. Added settings to allow toggle vs. hold for aiming and sprinting. Though I still recommend to use hold for sprinting to achieve precise movement. 2. Various other bug fixes.
1. Added 2 more storage tabs. (5 in total). Increased overall extra storage space as well. 2. Added a key to open maps (M). A notification will play to remind the players when they pick up a map. 3. Certain NPC will now allow you to upgrade backpack space. 4.
1. Allow player to go back to sewers when they first arrive in slaughterhouse in case player missed the security card. 2. Improved clarity on certain events. 3. More translation fixes! 4. Reduced vram usage. 5. Added map layout for cave section.
1. Fixed some navigation issues. 2. Translation fixes. 3. Made a certain intended event clearer so it's not interpreted as a game bug. 4. Accidentally uploaded a fucked up build a few seconds ago, but it should be gone now. 5.
1. Added sound dimming effect when crouching. 2. Fixed a bug where you can equip things from the storage inventory by shift clicking stuff while your inventory is full.
1. Added more hints about 44mag armor penetration. 2. Fixed some message display issues. 3. Fixed certain scenes appearing too early. 4. Updated polish translation.
Fixed owl interaction which should not happen. Removed some ghost enemies. Auto-sorting should work now.