
Official patches, updates and announcements from the developer.
Actively updated· 1 updates / patches in the last 30 days
- Fixed a rare issue that would softlock the tree if you loaded a save while a tree segment that triggers another segment automatically was growing - tweaked steam cloud settings to hopefully reduce the amount of people losing data through it - cleaned up some logging spam
- attempted to fix the save issues for users of wine/crossover/proton
- Added an additional line to the VMAN tutorial board, indicating that it's an important mechanic - fixed the "atoms until next tier" counter after the atom collider is prestiged
- Made the red teleporter by c5 loop back to the hub, hopefully preventing softlocks if a player happens to bypass one in the chain - Fixed the rare case where toggling omnidash would leave you with the wrong number of abilities - Also, toggling this ability now totally
- reinforced save files, and added backup saves - reworked how secrets are counted, so that players can no longer lock themselves out of the achievement by finding secrets while steam is not initialised - increased the verbosity of logging when saving; if there are future save
IGTAP hotfix #1 & endgame balance
- Fixed softlock when returning to the "unlock orbs" area with omni-dash - fixed softlock caused by a certain box not being translated properly in russian (may not be retroactive though, sorry) - adjusted the balance of the endgame to make it faster
IGTAP has released!
IGTAP is now live with a 10% launch discount. Amass an army of clones to follow your tightly-optimised path. Generate massive amounts of power to upgrade your production and movement abilities. Leave a review on steam to help us! it means a lot, trust me!