
Official patches, updates and announcements from the developer.
Actively updated· 1 updates / patches in the last 30 days
Fixed an issue where hazards could spawn inside of inaccessible areas. This should no longer occur. Fixed an issue where the Toxic Flower VFX remained visible after being cleaned upon loading a save.
Added an option to toggle tool usage with a single button press. Increased the grab area of the Grabber tool. Increased the scan area of the Scanner ability. Decreased the number of hazards that appear on certain region maps slightly.