
Official patches, updates and announcements from the developer.
Actively updated· 7 updates / patches in the last 30 days
Patch Notes: -Improved game thread performance -The name text box is no longer the default focus when opening the horse taming ui to prevent the interact key from filling the text box if still held -Fixed doors refusing to open/close when objects are placed directly adjacent to
Patch Notes: -Can now quick drop items from the player inventory with the Middle Mouse Button or Face Button Left on Controller -Improved voxel query performance. Mostly improves traversal performance
Patch Notes: -Fertilizer can now grow Red Mushrooms and Toadstools in the Mushroom Swamp -The game will now show an error and return player to main menu if they run out of disk space -Can no longer create a new world if player has less than 100mb of free disk space -Can no
Patch Notes -Horses will now naturally regenerate health when they eat when idling -Fixed issues with closing chest inventory ui when multiple players are interacting with the same chest -Fixed being able to pick up an empty chest that another player is interacting with -Fixed
Patch Notes: -New graphics settings intended for handhelds. Aims for a baseline 30fps performance target on Steam Deck without upscaling -Updated automatic graphics setting scaling on first launch to include more settings -Added a shading quality graphics setting that primarily
Patch Notes: -Fixed a crash when using blueprint adjustment gizmos -Fixed other players being able to see and adjust a players blueprint gizmos -Fixed a crash where the voxel simulation tries to burn foliage that resides in an unloaded region
Patch Notes: -Fixed hollow bridge start asset railings -Fixed attempting to spawn cooking effects on an invalid slot in the campfire