
Official patches, updates and announcements from the developer.
Actively updated· 2 updates / patches in the last 30 days
Update 7.1 – PHYSICS, FURNITURE & MORE SAVE FIXES
Update 7.1 continues the changes introduced in Update 7. This time, our biggest focus was on furniture physics and moving parts , including drawers, cabinet doors, windows, and household appliances.
UPDATE 7 - PHYSICS IMPROVEMENTS!
In Update 7, we focused mainly on further improvements to physics, object interactions, the save system, and bugs that could block progression. Physics and Interactions - The main focus here was object weight and physics.
UPDATE 6 - SAVE SYSTEM AND NEW LANGUAGES
🌍 NEW LANGUAGES! We’ve added two new languages to Low-Budget Repairs : Arabic Georgian The game is now available to even more players around the world. We’ve also added another batch of improvements to existing translations and localization .
UPDATE 5 - IS OUT NOW!
In Update 5, we focused mainly on upgrading the game to a newer version of the engine. There aren’t many new features or major changes in this update, but this upgrade will help us prepare future updates more efficiently.
UPDATE 4 IS LIVE!
We’ve just released Update 4 for Low-Budget Repairs. This time, we focused on the save system, mission progression, hanging objects, optimization, and another batch of issues reported by you.
UPDATE 3 - IS OUT NOW!
We’ve just released another update for Low-Budget Repairs 🔧 This time, we focused mainly on object interactions, tiling, and a few issues that could get in the way of progression. Changelog Update 3 – 1.0.
WE’RE READING YOUR FEEDBACK AND WORKING ON IT
Since launch, we’ve received a lot of feedback from you — including plenty of criticism. We’re reading all of it and taking it on board. We see the issues you’re reporting, and right now our main focus is fixing bugs and improving the game.
IMPORTANT FIX NOW AVAILABLE!
🛠️ IMPORTANT FIX NOW AVAILABLE! 🛠️ We’ve just released an update that fixes two major issues reported after launch: Fixed an issue that could prevent the game from starting properly or leave players inside an unfinished house after a cutscene Fixed an issue at the fire station…