
Official patches, updates and announcements from the developer.
Actively updated· 2 updates / patches in the last 30 days
Added Release Order sorting to All Items, grouping cosmetics by type and original release season. Added a memory usage bar to the AI Commentary setting. Improved automatic camera smoothness, racer tracking, battle framing, and obstacle recovery.
Highlights Season 72 is here! New skins, mod cards, items, the MarbleFest collection, and a new seasonal loading screen New community map: MarbleFair Tilted Sandbox: build, test and run your own Tilted boards with viewers Bloop V2: tournament-ready Bloop with saved sessions
Tilted Reworked floor and obstacle materials Added UV-flipping support to floor materials Added triplanar mapping for obstacles Fixed S-Curve and Pluck collisions Improved Pixel Ramp and keyhole triangulation Fixed Donut Wall triangulation and normals Fixed rotating-bridge UV
Tilted Full UV and track-piece rework Remade textures and masks for the new UVs Fixed material slots across affected pieces Corrected the floor collision mesh Fixed flipped UVs and secondary pieces Pluto Added snap-to-Pluto functionality Updated Pluto movement Updated Royale
Engine & Stability Updated to Unreal Engine 5.8.1 Fixed a crash occurring on game launch Improved overall game stability Fixed a black-screen flicker during loading Added a potential fix for the empty grass screen appearing after login Login & Connectivity Fixed an issue