
Official patches, updates and announcements from the developer.
Last updated Aug 28, 2026
This is another small patch with a couple of fixes based on player feedback and bug reports: Fixed a bug which sometimes allowed players to walk straight through solid buildings that they shouldn't have been able to walk through.
Hi folks! Today's update is just a small bugfix patch to address a few issues reported over the past week. Notable fixes: Fixed a multi-threading timing bug between texture garbage collection and MMO logo generation.
Hi folks! This is a quick hotfix build with fixes for issues reported from the Volcanic Update two days ago. Changes: Fixed a couple of broken "Volcanic" modular building tiles. Any affected buildings should automatically be fixed when loaded in 0.30.3 or later!
The Volcanic Update
Hi everyone! After the last few updates which were big tech improvements to game performance and to character behaviours, today we're rolling out our latest content update; a long-requested "Volcanic" art pack! Here's what's new: A full Volcanic theme of functional buildings!
Hi folks! I've been down with a nasty stomach bug for the last week, but I'm back now! (Today is my first day back in the office) Bug fixes: Fixed parties getting stuck in a 'Forming up' state when the parties were close to an obstruction or a wall (believed introduced in v0.29.