
Official patches, updates and announcements from the developer.
Actively updated· 1 updates / patches in the last 30 days
This minor update addresses several critical progression issues, along with improvements to LiveSplit integration for speedrunning. Bug Fixes Arrival (Act 2): Fixed an issue where players could become permanently stuck at the item cache inside the locked, fenced-in area.
Manual Input Mapping, Slide Targeting, improved Aim Lock, better Remote Play input handling, and survival balance changes are now live.