
Official patches, updates and announcements from the developer.
Actively updated· 3 updates / patches in the last 30 days
We are focused on developing new Season content. Please note that Season updates will bring extensive balance changes alongside new content. Added a new Old God Transmog set to the Supporter Pack. It unlocks automatically for existing owners.
We are focused on developing new Season content. Please note that Season updates will bring extensive balance changes alongside new content. 1. New System After clearing all chapters of a Season on Normal Difficulty, its Offering appears on the main screen.
We are fully focused on new Season content, so updates will slow down for a while. Thank you for your understanding. Difficulties Unlocked Advanced Difficulty is only a challenge mode for hardcore players and has no extra content.
1. [On-Kill Recovery] Fully Removed On-Kill Recovery had little impact in game, but polluted Affixes. It has therefore been fully removed from appearing. Fine Affixes no longer roll On-Kill Recovery; existing Affixes are unchanged.
1. Level Cap Increased As late-game combat power rises, Exploration rewards at level 20 have become somewhat lacking. Exploration gains 4 more levels; max level is now 24, with richer rewards. 2.
1. Unlocked Added Training Grounds dummy practice, unlocked after clearing Chapter 8. You can set Dummy Level and choose 1–6 dummy targets. 2. Improved Market trading removes the sell-only slots; sell and buy slots are now merged.
1. Unlocked Advanced Difficulty is mainly for hardcore players who want a greater challenge. It adds no extra content; choose carefully. It can be selected when creating a save; clearing it rewards a new Transmog. Monsters are stronger, and special Restrict effects apply. 2.
1. Returns To ease the early-game need to constantly replace equipment. Agony Scales are added back to the game, still combined from Abyssal Scales. Agony Scales now raise Item Level by 1; the max level is limited by chapter.
Added the Transmog system; appearances can now be freely changed. Market Orders now support batch place and batch deliver. Equipment filters now include Fine Affix Total Level. Equipment filters now include Rare Affix Total Level.
Added multi-save selection, with 9 save slots per Season. Added Equipment lock: middle-click to lock Equipment. Added Mythic Equipment filtering. Mutated Skills can now be locked. Equipment Codex now supports category display. Equipment Codex now shows collection progress.
Doom gameplay has been adjusted. The three Doom stages now allow 3/4/5 Godsworn respectively. Godsworn who have completed Doom battles are no longer afflicted with Fear and can participate in other battles.
Gold, Blood, and Bone now have fixed very high caps. Offline rewards that exceed the cap are discarded, and can no longer prevent claiming. Warehouse Core Renovation no longer increases resource caps, and now increases high-quality chest spawn rates during Adventure.
Offline rewards have been reworked, with additional resource rewards added. The Supporter Pack's offline income bonus now takes effect when obtained. Offline reward amounts gradually increase with Worshiper level.
Added Warehouse batch take-out. Expanded Market auto configuration. Added Prison auto configuration. Added Outlands auto Plane switch configuration. Added Exploration auto level-up configuration. Exploration can now be downgraded. Talent slots update when Inspire changes.
Affix Seals have been greatly streamlined!!! Set seals on the Rare Codex, then sync them to the corresponding higher-quality Codexes. Higher-quality Codexes can still have seals set separately.
Blessing now grants 1 Talent Point every 5 levels, up to 6 points, with no random rolls. After updating, reset Talents to apply the new Blessing Talent Points. now changes Mutated Skills. combine cost reduced to 6.
【Important】!!! Due to Baptism changes, are no longer useful and will be converted back into at 6x after this update. The bonus reward for completing all Market Orders has been changed to 5 .
【Important】 Loot Progress has been removed; drop rate now remains at 300% throughout. Loot Progress has been changed to Exploration Progress. When full, this chapter's Treasure sites automatically refresh. Temple Baptism now lets you lock and unlock Talents by clicking them.
Some players reported that random skill locking felt very poor. We apologize and are making the following changes: Baptism skill-lock chance has been temporarily removed; a better solution will follow. now locks or unlocks one skill, making it easier to shape Baptism skills.
IMPORTANT!!! Save data from the demo version can be directly carried over to the full version. Therefore, the demo version will be closed before the full version is released! Added Echo-related tasks to the Monolith. Added hidden refresh rules to the Marketplace.
IMPORTANT!!! Save data from the demo version can be directly carried over to the full version. Therefore, the demo version will be closed before the full version is released! Added an option in Settings to hide combat effects. Disabling this can improve game performance.
Added descriptions for the Prison feature. Saving is no longer performed during combat to improve performance. Removed Godsworn portrait animations to improve performance. Adjusted some bullet VFX and hit effects to improve performance.
Added 4 new Legendary Equipment. Added 10 new Mythic Equipment. Added more Build Recommendations. Added new Equipment appearances. Added a Hide Combat Text option in Settings. Improved game rendering performance. Improved source descriptions for some items.
从多语言表取出当前已校对的英/繁译文给你。 English Version 0.3.4.0 Update Added Build Recommendations; more will be added later. Added 12 basic Equipment appearances. Added new Equipment . Added new Equipment . Added Mythic Equipment . Added some building Renovation icons.
This update mainly syncs a large number of changes from the full version to ensure a smooth transition to the official release. Due to the sheer volume of changes, they will not be listed individually here.