
Official patches, updates and announcements from the developer.
Actively updated· 3 updates / patches in the last 30 days
Familiar Territory
Steam Workshop games and Source 1 mounting bring familiar experiences into s&box, alongside big performance improvements, new lighting tools, and achievement-based weekly rewards.
A small maintenance update with crash and bug fixes. Stability Fixed a GPU crash on characters with facial animation and other morphs. Fixed a GPU crash when reflection probes were baked with the Quality filter.
Rethinking
We’re fully removing the Citizen. We tried to make it work for about a year longer than we should have..
Neck & Neck
The citizen has a neck now, the game jam finalists are neck & neck, and we've been hunting down bottlenecks.
This Is My Jam.
We're still game jammin', parties are bigger & better, and we've got scripting, smaller shaders, cleaner shadows, and more new toys for creators.
Update 26.09.15
A new drawing API, razor-sharp GPU text, improved host migration, game hover cards, and Block Party. Plus mesh editing tools, performance gains, and Mac and Linux improvements.
Update 26.09.08
This week we've got 2D physics and a ton of UI changes with a new layout engine, CSS Grid, inline text, menus, scrollbars. Plus better frame pacing and more.
Game Jam III
Our third game jam with a £50,000 total prize fund up for grabs.
Update 26.09.01
A new main menu, personalized game discovery, native Linux support, major UI rendering improvements, game jam announcement and the road ahead.
Update 26.08.05
A new update has been released, you can view the full changes on our blog post. Main Menu Changes The front page of the main menu isn't doing it's job, it should be getting you into a game you're interested in as easy as possible.