
Official patches, updates and announcements from the developer.
Actively updated· 6 updates / patches in the last 30 days
Spell stat rework, more spells faster.
Hey everyone! The Monday fixes are here! 🔧 Improved UI clarity, readability, and inventory visuals. Texts now have outlines to help pop out from the elements in the background, and items listed in pocket now scale up to 10 as you find the minor spells, previously displayed only
Hey everyone! Another quick fix patch, mostly for our controller players and anyone getting motion sick. Thank you for the reports! Controller Looking around with the stick is fixed. It was way too slow, even with sensitivity maxed.
Hey guys! we received a few small things that need to be fixed, so this is a fix patch! Nothing major to fix which is amazing news but heres a list of the smaller things we got done today: -Tutorial now doesnt stay up on no spell runs and can also be disabled from settings -Z
STEAM UPDATE?
HEY AGAIN, STEAMERS! Steam came in clutch and approved the game just before the weekend! 🔥 One day late, but IT’S HAPPENING. We launch TODAY at 18:00 EEST (UTC+3), in just 2 hours! Get ready to clock in. These boxes aren’t going to sort themselves. 📦✨
Hey guys! So sorry but we probably wont be able to release in time. Steam has been witholding our build review for the past 2 weeks and hasn't still replied till today! So the release date today might get delayed if they don't check out the build before closing hours.