
Official patches, updates and announcements from the developer.
Actively updated· 1 updates / patches in the last 30 days
Fixed an issue where dead players can move after cutscenes (lol) Selling S and S+ tier SHRIMP on campaign extraction now gives you SP in addition to Gems Tweaking some difficulty logic - there have been reported issues with OVERKRILL difficulty. Watching this one closely!
Fixed pillar player clipping glitches, fixed a crash that happened on death while having certain weapons equipped, other random balance changes... Stay tuned for more substantial updates this Fall shrimpies!
Fixing some bugs for co-op games on the new difficulty settings that came to light over the weekend. I hope you all are enjoying the non-shrimple difficulty modes! Remember to leave a review if you're liking the game. Codspeed shrimp bros
Increased PvP melee ability damage Fixed light seekers with Feelsy's cooldown reduction ability Moved Wind portal post-clear location in The Backwaters to the top of the mirror puzzle Increased Earth F ability added armor Increased Wind Twister's suction pull a bit And a bunch
Major change for this patch: You are still prompted with upgrades past level SHRIMP cap now! These stat upgrades are more marginal and are not purely additive like normal levelling upgrades and thus provide you with an option to "pass" on upgrading entirely, for example: +2