
Official patches, updates and announcements from the developer.
Actively updated· 2 updates / patches in the last 30 days
Changed - Replaced the profession icon for Divine Monastery workers. - Resource Trader and Known Crafter bonuses now apply in full when selling player-crafted items, including in towns with high demand.
Changed - It's now possible to fulfill crafting orders with items that are in the backpack, as long as they were crafted by the player character. - When creating a new family through the Buy Plot panel, the player can define a new surname.
Added - New event chain for Ursans and Dwarfs - Crafter's Guild Changed - Adventuring parties no longer become aggressive when competing for loot with the player's party in easy special locations. - Shadow Wolves no longer attack unless disturbed.
Added - Added new Steam Leaderboards per-race sections for the v0.10 version. Changed - It's now possible to dynamically switch between gamepad and mouse & keyboard controls depending on what's being used. - Thunderstorm is restricted to mountains and hills.
Changed - Adventuring parties will now prioritize clusters of locations in a larger radius to avoid clearing the areas near settlements completely. - Added a cap for adventuring party members' stat gains after clearing locations.
[0.10.0.1] Fixed - Thunderstorm no longer strikes underground. [0.10.0.2] Fixed - Fixed sailing. - Improved performance of region generation. - Improved the speed of loading worlds when using the default set of mods loaded at the start of the game.