
Official patches, updates and announcements from the developer.
Actively updated· 3 updates / patches in the last 30 days
Our First Major Patch: Night Shift Rework Update
Hey Captains – Update 1.1.0 is here, with early-game night flow, economy tuning, and shield balance! Additionally, several other balance adjustments, pacing tweaks, and bug fixes have been added across the board.
Content Added more names to Exploration Points in English. QoL Improvements Reduced the amount of crew chatter a single crew can have at any given time. Only buildings related to exploration and research shall be displayed in the Exploration and Research section now.
Content: Polish pass on Passenger Vehicle animations. Polished patrol animations on all buildings. More animated key art! QoL Improvements: Hooked up exit button in language select menu. Bug Fixes: Vehicles should no longer get stuck delivering resource to the Medical Facility.
Launch Thoughts and Update 1.0.1
First off, and honestly, thank you so much for the response to Star Trek: Outposts Unknown so far. Whether negative or positive, we are truly listening to all feedback.
Star Trek: Outposts Unknown Is Out Now!
To boldly go… and build! 🖖🏗️
5 Days Until Launch! - Captain’s Devlog #4
Hi Captains, it’s Kip – General Manager of Magic Fuel Games, here one last time before launch! Our team has been on quite the journey.
Star Trek: Outposts Unknown launches on Steam October 20
Captains, we're beyond excited to announce that Star Trek: Outposts Unknown will be launching on Steam October 20! Explore the mystery of the X’Lehari System using iconic technology, and bravely face the unknown as you boldly go...